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When you open the box, you see this. |
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and here are the contents, underneath the foils. |
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But clearly Derevi is the star! |
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Here is a picture of the deck list. |
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Here is some blurb about how to play the deck. |
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and a nice poster. |
I wish I could have made it to a “serious” tournament before this review…unfortunately Christmas Singing obligations kept me away from the one at the Tangled Web today. There are two more planned for the future that I know of, and I may be able to attend those and play this deck.
So my first match was against my oldest son, who is currently playing a self built Excava, Blood Witch Commander deck. (See Excava here.) It is an aggressive Rakdos strategy, and he uses a lot of burn spells and haste, as well as favors goblins.
I beat him soundly! And on all fronts. Here are the cards I used to do so….There are certainly more cards to see, however.
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This card is kind of a more powerful Tidebinder Mage. It flys…so….He had no flyers. |
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I was delighted to get to play a “level-up” card. This deck has two! I had never played one before, but have played against people that do at Modern tournaments. |
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This was one of my last plays. It didn’t get to do much…. |
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I put this card onto Dungeon Geists…I never had to use it, though. |
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I DID use this card…Sort of a Wrath of God. And because I had the two tokens afterward, they were part of me winning the game! |
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I mention this because one of the key things was that MANA WASNT A PROBLEM! I used this spell to get Evolving wilds back out…(It was the only land card in my graveyard) |
Thoughts on the match…Excava is no lightweight…But I just had more access to stuff. I had out Darksteel Ingot, Basalt Monolith, and Selesnya Signet, in addition to 12 basic lands and Faerie Conclave and Bant Panorama. By the end of the game…with the mana-fixing artifacts coming out early giving me the power to do just about anything I wanted.
This caused another problem, though. My hand was empty for the mid-game. And I was powerless to do anything but block and activate abilities, of which all I had was the Mistmeadow Witch and Derevi. Derevi’s ability was great…He got sent to the command zone twice, and I was able to get him out cheap! But my source of card draw came from SpartanSmurf #1 playing Sign In Blood, which got the Blue Sun Zenith into my hand, which I played at the end of his turn in response to him trying to remove Mistmeadow Witch…( I wasn’t able to counter him)
The game ender came after all this. I got out Kirtar’s Wrath, and nuked everything. He had more stuff out than me, so it was not biggie…This gave me the upper-hand with the two spirits, then I was able to also get Derevi out of the command zone. At the END OF HIS TURN (So he was ready to attack next turn! Then I played Aethermage’s Touch, which got out the Skyward Eye Prophets, and I got to play Curse of Predation. SpartanSmurf #1 didn’t have much life left, so when I swung all-out, it was curtains for him!
Commander damage didn’t even figure into all of this…It was all regular damage!
Thoughts on what you get.…You get the three commanders…all Bant, so that’s cool. I especially like the Rhino…Rhino’s are becoming one of my favorite animals. (Maybe it is their big nose!) Some of the cards in here are apparently lusted after by long-time players. “Sol Ring,” for example. You also get a pretty nice box…But it won’t fit your cards if you sleeve them…it is a snug fit as it is.
I am keeping the deck list for reference. The Wizards are wasting paper by including the blue propaganda that comes with almost every Magic: The Gathering product.
My Rating…I give Evasive Maneuvers a 5 out of 5! I can’t wait to get more of these decks….I have been hint dropping the SpartanWife for Oloro, Ageless Ascetic’s Esper Commander deck. Basically, I see him as kind of like me…Sitting in that chair, He-Man’s sword leaned up by the side, drinking a Diet Dew, totally ripped (now I’m dreaming)