The SpartanNerd’s collection of Liliana cards…Commentary on Amonkhet Liliana(s)

 

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(nicknames for Liliana…..

Liliana Vess- (Why would you give this a nickname?)

Duel-iana (Alternate art Liliana Vess vs Garruk)

Pricey-ana (Liliana of the Veil)

Swamp-iana (Liliana of the Dark Realms)

Flip-iana (Liliana, Heretical Healer//Liliana, Defiant Necromancer)

Hope-iana (Liliana, the Last Hope)

Zombie-ana (Liliana, Death’s Majesty)

Slow-iana (Liliana, Death Wielder)

 

 

So with the release of AMONKHET, we now have not just one, but two new Liliana cards!

Liliana has long been my favorite planeswalker, as I owned Liliana Vess way back when I opened her in a core set pack that I purchased as I started to get into the game.  Liliana Vess plus Grave Titan was just AWESOME!

I continued a legacy of loving the cards as I drafted a Liliana Vess back in M15…and I remember when I began to get into standard heavily main-decking Liliana of the Dark Realms and I remember getting the emblem, and then spectacularly topdecking Rakdos Return for a win…everone in the room made a noise when I did that! (Wow!  AHHH!  Ugh!)  Topdecking stuff like that is one reason why I love playing black.

How did I get Liliana of the Veil…such an expensive and rare card?  A friend gave me a booster pack of Battle for Zendikar, and I opened a Zendikar Expedition Marsh Flats, which I traded for Liliana of the Veil.  Pricey-ana is an important piece of “the rack” deck, as well as an enabler for re-animation in the “Gifts Ungiven” deck.

My pet commander deck is Liliana, Heretical Healer.  And all of the Liliana cards I have had up until recently are in that deck…which brings us to the recent two versions of the cards.  (Oh yes.  You might be wondering if I marked on my cards…the little “ZZZ’s” are meant to remind me to get a Zombie when she flips!  Don’t worry, I wrote on the inner sleeve.  double sleeved)

LILIANA, DEATH’S MAJESTY

A five-drop Liliana.  But this is where the similarities to Liliana Vess end.  I think they costed her out at five though, because her top two abilities are absolutely use-able very relevant abilities that are worth five mana.  If she gets removed next turn, your investment was not in vain!  The art on this one is also some of the best art depicting the character.  I really do like how snobby and in-charge she appears.  Liliana is the ultimate “mean girl.”  Maybe I like the art on Heretical Healer//Defiant Necromancer better?  The -7 ability on this card is a sweeper.  But the problem is that little word, “destroy.”  There are a lot of indestructible creatures out there in standard, especially the new “god” cards.  But also Gideon.  Also that she only gets non-zombies can’t be ignored.  There are and will be mirror decks, as well as emergent zombie decks.

I wish I had a foil!

LILIANA, DEATH WIELDER

It hurts me to say this…this is one of the JANK-IEST CARDS ever printed.  (Janky-ana?)

You know those lists of bad cards that people sometimes make?  Liliana of the Dark Realms makes that list occasionally.  Yeah, yeah.  The flavor is a little off.  It takes a while to ultimate.  You have to play mono black pretty much.  And what’s with the hair?

But this card just bumped that Liliana off the list.  Why?

OK.  Seven Drop.  In a mono-black deck, it’s going to be at least a full seven turns before you play this, if you aren’t doing DARK RITUAL, or some other crazy acceleration trick.  Which most of the time you won’t be doing.  If you wanted ramp, your color would be green….

What else?  +2, put a -1/-1 counter on target creature.  By turn 7, your green opponent could have any number of gigantic threats.  Even White and Blue will have bigger creatures by turn seven.  What about red?  By turn seven, red already killed you if you were counting on this card to win you the game.  So let’s say you DO get a -1/-1 counter on a creature…

-3 Destroy target creature with a -1/-1 counter on it.

Let’s math for a minute.  3>2.  So.  you just lost that progress you made last turn, PLUS ANOTHER LOYALTY POINT.

How about her ultimate….

-10  Return all creature cards from your graveyard to the battlefield.

How is this ultimate not strictly, strictly, strictly worse than the original Liliana Vess’ ultimate ability, that takes all creatures from all graveyards and puts them on the battlefield under your control?

Now I’m quite aware why this card is the way it is.

The art is big and splashy.  A nice foil.  And new players will be attracted to the looks of this card.  Which is exactly the point.

Liliana, Death Wielder can only be gotten in a Planeswalker Deck, the equivalent of an intro pack, (which the Wizards don’t make any more.)  I can see a kid really digging this card.

But I think I am going to keep her in the Planeswalker Pack with the rest of her deck. She’s just too bad for my special commander deck.  I have played this card against the SpartanKid a couple of times, and found it to be lacking in every department except for the art and flavor departments.  I have yet to try it out against the Gideon Planeswalker deck, but all accounts out there on the internet say that his deck is better, and partly because his Planeswalker card is better.

 

 

Review of the Liliana Planeswalker Pack will be coming soon!

 

SpartanNerd Thoughts…Modern Masters 2017

OK.  WOW!

What has me so enamored?

Liliana of the Veil

Snapcaster Mage

Damnation

Enemy Fetch Lands

Cavern of Souls

Gifts Ungiven (Can you imagine drafting this card?)

Double D (Desecration Demon…again, an amazing card to draft.)

Blood Moon

Tarmogoyf

Abrupt Decay

Domri Rade

Harmonize  (Green card draw…draft this!)

Path to exile

I mean…these are just some of the main cards everyone is talking about.  The reprinting of the top four…these have been called for by fans for a long time.  Liliana, Damnation, Snappy, and enemy fetches have all only ever been printed one time.  Their aftermarket values are super high.  Oh and Cavern of Souls too.

I think MTG has been in trouble.  At least Standard and Modern have been.  Standard, because “Stale Standard.”  Modern…It is so expensive to get the above staples, coupled with the Wizards stopped running Pro-Tour Modern events, and then the little fad called “Frontier.”  (Is is really just a fad?)  And MTG players love EDH…the top selling product for the Wizards is reportedly their yearly Commander release.

I look forward to drafting with these cards…that’s going to be great.  The cards scream ARCHETYPES!.  (Reanimator, Red-Green beatdown, Esper Blink, and so many more.)  And the box I pre-ordered…that is already an epic win.  If I don’t get Liliana or the D-word…I will pull something I want to trade for them.

I just keep going back to the card image gallery, and salivating.  Never have I been so pleased with a set.  I was psyched for Theros block releases.  But this goes beyond any hype…  Liliana and D….have been on the radar for a re-print.  The Wizards even said they considered her for M-15.  How that other card didn’t make it into “From the Vault: Annihilation,” I just don’t know.  We didn’t need another Wrath of God, especially with Heliod on it.

Back when they did the other two Modern Masters sets…people said, “Nah.  They won’t re-print Blood Moon or fetch lands.  That would be crazy.”  They have, people.  Draft and buy this thing.  And get back into Modern.  I’m getting bored!

(Technically, Tarmogoyf is the most valuable card up there in my list.  Not sure how…it has seen a few re-prints.  Yes.  Great card.  But in Modern, you pretty much need four copies of that $200 card in order to play the Zoo or Jund archetype decks.  Just saying!)

Jace Beleren and Chandra Nalaar Funko Legacy Collection unboxing and Review…SpartanNerd

Way back in January of 2015, I reviewed Funko’s Liliana Vess.  You can read that review here.  So do Jace and Chandra stack up to my favorite planeswalker?

I received these two as gifts from the SpartanChildren.  I happen to know that they were marked down to $5.00 a piece at Ross (discount store), which tends to happen when a figure warms the shelf at a mainline retailer for over two years.  (Notice I paid $25 for Liliana.)

(I am doing both reviews at the same time for the sake of WordPress memory…as these are largely the same unboxing experience…)

First of all…check out the new PLAYMAT!    Also a Christmas gift…from the SpartanWife!  The art shows none other than Jace Beleren groveling at Liliana for help in dealing with the Eldrazi during the “Battle for Zendikar” storyline.  I will be photographing Magic The Gathering related items on this mat from now on!

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Jace and Chandra both come in the same window style boxes.  The circlular bubble does NOT depict the card Jace Beleren nor Chandra Nalaar.  Jace’s art depicts “Jace, the Living Guildpact” and Chandra’s depicts “Chandra, Pyromaster.”  Not sure the reasoning here…Jace’s figure appears to be “Jace, Telepath Unbound.”  Chandra appears to be “Chandra, Flamecaller”, neither card was released quite yet when these figures first came out.  Maybe some insight into the design process can be found here?

The boxes use the M15 black and white styling for the packaging that you found everywhere when that set came out.  It is striking…a nifty design, really.  M15 was an interesting set…The Wizards talked at length about finding an identity for “the core set.”  M14 was largely a failure…M15 wasn’t much better, and aside from the “flip walkers,” Magic origins was also a little weak.  M15 was the first set to put holofoil stickers on the rare and promo cards.  Not that that has anything to do with these figures.

On the other hand, the M15 story was cool, showing the fight between Liliana and Garruk a little bit more intensely, and detailing how Ob Nixilis gets free.

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The back lists the other figures in this line.  As far as I know, there was only this one series of MTG figures.  Maybe I will be able to complete the collection with Garrk, Ajani, and Nissa someday.  I certainly will if they are this cheap!

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Each figure was wired in with Barbie style bread-tie wires.  It wasn’t too hard to get them out.

I tried to stand each figure up as best I could without “primping.”  These figures do not stand on their own easily, with Jace being the worse offender.  He cannot stand without being stooped over.  This was similar to Liliana, if you will recall I had to put her weight on one side.

Both figures have rocker ankles, that feature some ankle swivel.  But the way their shoes are designed, the articulation is limited.  This doesn’t help with the standing issues.

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Chandra comes with a fireball.  And Jace’s cloak is removable!  Who knew?  Notice, he doesn’t look like his picture on the playmat…must be a different cloak.

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Here are some alternate poses.  Notice that Jace just can’t do that much.

Chandra doesn’t have that much trouble holding that fireball.  She doesn’t “grip” it.  But it is sized correctly to match her fingers.  I love that they included this.  I wish she could have more flames, though.

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Both Chandra and Jace have beautiful, detailed scuplting.  And the paint is very nice as well.  I think Jace’s face could look a little less like a manequinn.

Below is each character beside their deckbox from Duel Deck Anthology….The card art depicted is “Jace Beleren,” known as “baby Jace” amongst players.  (I went and looked.  The original card art does resemble the figure.  The Duel Deck has alternate art.)

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On the other hand, Chandra doesn’t look like either version of her card art.  She looks like Chandra Flamecaller.

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These figures are pretty cool.  I am going to rate them the same as I rated Liliana.  3/5.  The whole issue of not being able to stand is really the problem.  The sculpting and painting are fine.  They are more statue than action figure, though…they look incredible, but their articulation suffers because of the extreme detail.  They could have better accessories.  Jace’s cloak is more of a liability.  Chandra could have more fire.

So the SpartanNerd rates Funko Magic the Gathering Legacy Collection Jace Beleren and Chandra Nalaar both at 3/5.  They look like who they are supposed to represent.  But they suffer as action figures.  They are really more like mini statues, that have trouble standing.  (Liliana is forever propped up in my office at work.)

Do you agree with my rating of 3/5?  Let me know in the comments!

 

 

Planechase Anthology…SpartanNerd Unboxing and Review

From now on, I am going to title what product I am reviewing before the ever prevalent “SpartanNerd Unboxing and Review”.  I fear people can’t see what I am unboxing on the index page…One more thing…this is my 300th post!  (I have deleted 13 posts in the past.  Making #287 actually #300!)

I have heaped praises on the “Duel Decks Anthology.”  Rightly so.  Of all of the decks I own, I get more use out of having those decks just ready made, ready to play, and having them handy in that box.  It plays like its own board game.  It was a reprint of valuable cards, Demonic Tutor and Ancestral Vision, AND Akroma Angel of Wrath, among many others.  I also just enjoy Duel Decks, and have collected many of them apart from what is in the Anthology.

The Planechase Anthology aims to do the same things, but bring Planechase back into the front of the public again.  Planechase is a CASUAL FORMAT.  Like Commander and Duel Decks.  I have owned one Planechase deck already, “Primordial Hunger,” featuring Thromok the Insatiable.  That deck was the cheapest at an MTG store way out of town somewhere, that had alot of old sealed product.  (You can read my review here.  Sadly, I have removed the pictures.)  And so I have limited exposure to Planechase.  The Planechase Anthology is going to bring all kinds of MTG goodness to the SpartanNerd kitchen table.

Let me say right now, the old decks cost around $50 after market, give or take sealed.  The $149.99 price tag on the Planechase Anthology is automatically a good deal.  Besides that, each plane card individually costs about $5 on TCGplayer.  But the six promotional cards included cost more…BUT I do have a complaint.  This set only comes with Planechase 2012 theme decks.  The original decks should be included…they could have been included.  (The original decks are worth way more money.  One of them is an affinity deck, pushing it up to around $150 after market value.  THe zOmbie Empire deck is about $100 to piece together!)

OK,  more information about the format.  Planechase is a special Magic the Gathering variant where oversized “planes” cards are added to the game creating an additional layer of complexity.   You roll the cubic planar dice, and change which plane you are on.  (Planes are analogous to stadium cards in Pokemon TCG).   Originally, the Wizards envisioned each person brings their own planes to the game…making it possible to play against another players constructed planar deck.  (No one plays this way anymore.)  What really happened was people found it more fun to put all the planes in a single deck, and then just see the craziness that resulted.  Planechse is super fun when paired with Commander…

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What’s this?  The SpartanCat really enjoyed the new shipping box before I removed the product!  For my unboxing and review today, you will be seeing some of my kitchen table.  Apologies.  But Planechase IS a kitchen table format…(Really, the box is very large.)

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Here the box is, in all its cellophane sealed glory.  I love the shiny foil treatment the Wizards gave it.  This time it is purple and gold…a color that is difficult for me to describe…It isn’t brown at all.  it is … shiny purplish purple-and-gold.

The back of the box displays a poster, which might find its way on my office wall at work…

The bottom picture shows you that the box is exactly the same size as the Duel Decks Anthology.

This box is important because it helps give this set the feeling of a premium board game.  Want to quickly set up a game of Magic with some friends…just break out the Planechase Anthology.  It also will make for nifty storage.

Now for the opening…(cue the angelic choir!)

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Notable, five spots for the dice, ordered in the same way as the decks…and what was that?

The Planar die is twice the size of the conventional Planar die!  (pictured on the right is a comparison shot.)

These dice are life-counters.  I wiI will keep these in the box and not take them out to tournaments.  I am partial to the green one and the orange one because I can see them more easily.  (I was partial to one of the dice in the Duel Decks Anthology for the same reason.)

Lets open some cards!

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Not quite yet.  It looks like there is some propaganda hiding under the planar deck.

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The poster features some of the planes…why these?  They chose these because they are the planes that are best seated in the minds of players.  Really new players are probably aware of the “Origins” stories.  Zendikar and Innistrad are currently in Standard.  Bolas’s Meditation Chamber is important because he IS the villain in MTG.  But I think also the Wizards wanted to include something that is going to be important in upcoming sets.  Amonkhet is the next big set, and is going to be all about Bolas according to the Wizards’ press releases.

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The back of that insert tells you how to play.  And remember what I told you about the way the Wizards originally intended players would play?  This rules insert doesn’t mention that at all, which I suppose means that  style is just about officially dead.  There are some suggestions for playing in a variety of ways.  Drafting the planes as a cube…that is an idea I hadn’t considered!

CARDS! CARDS! CARDS! CARDS!

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“Slide Deck Box” eluded me…you have to experience it to get it.  Turns out that it is exactly what it says it is.  Notice the slanted top of the inner box.  This is reminiscent of the “Bundle Box” design that is replacing “fat packs.”  This makes it easier in THAT product to open the box.  In this case, it makes it easier to grip the cards in order to remove them.

Without question, this deck box can’t hold sleeved planar cards.  It’s a good thing I didn’t purchase sleeves for them in anticipation.  (I really did mull it over, but decided to wait.  Wise decision, SpartanNerd!)

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After breaking the cellophane seal, you can see that the “phenomenon” cards are on top.  These function as powerful effects that change the game.  Chaotic Aether can really shake up the game if people are willing to pay the tax to roll the Planar die  (to roll the die at any time, a player must pay a land at first, then two lands for a second roll, then three for a third, etc.)  Morphic Tide can be devastating!  And it can totally turn the tables in a game of Magic.

After the Phenomenon cards come the planes.

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Onnake Catacomb…this is the place where Liliana got the Chain Veil!

Llanowar is funny…it makes all of your creatures into “better-than” Llanowar Elves.  (Lannowar Elves taps to add one green mana to your mana pool.)

There are over 70 different planes!  I haven’t heard of most of them.

The thing about this set…it is all about FLAVOR.  A person might not know anything about MTG.  Having them sit down and play the game this way will immerse them in the basic lore and the basic “What is this game Magic the Gathering all about?”  The game becomes more than just fun decks to play with cool art.  It becomes a story.  And that is very good because the flavor or MTG is really awesome.

A little rant.  It has been said that Mortal Kombat (and its associated video games) isn’t that great as far as fighting games go.  But it is so cool in flavor that it remains appealing, even though it is trumped by the mechanics of other games in its genre.  MTG has the opposite problem sometimes.  The game is so cool and fun, but people don’t have to be aware of the story surrounding it for the game to work.  How many times have I seen new players ask about the flavor text of a card, and what purpose does it serve?  It serves no mechanical purpose…it is only there for extra fun.  Extra flavor.  Extra points in the coolness department.  At one time I didn’t care about the story.  Over the years, I have picked up on some of it, and even read through some of it, like the Battle for Zendikar story and the way Nissa and Chandra drew up a “Channel-Fireball” combo to kill the titans.  I still have a lot to learn about the story.  The Planechase Anthology is without a doubt going to inspire me to look up information about the different planes and locations in MTG.

Onto the rest of the decks.  Each one comes with its own “slide deck box.”  The colored “Planeswalker Symbol” is the only indication of which deck is inside besides the label on the flat side of the inside box.  Notice the one of the far left…the “orange” symbol.  That box has extra items inside.

One of those items is the basic guide to playing Magic (quick reference card).  Which is not a guide to playing Planechase.  So I’m not sure if including it was a good idea.  (I just threw it away, as usual.)

The other item is the tokens.  Double Sided.

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I am showing you one side, then flipping them.  Notice a ton of Goblin tokens, and Saproling tokens.  If you have ever played decks that produce these kinds of token creatures, then you know you might just need this many.  Saproling token decks can get out of control!

NOW FOR THE INDIVIDUAL DECKS.

Each deck is called a “theme deck.”  What this means is, each deck showcases a mechanic, and has cards that support that mechanic.

I will be showing you the eight rares (YES!) from each deck first.  And then I will show you notable things about the decks as well.

PRIMORDIAL HUNGER

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This is the only deck I already have spent time with playing, and you saw what I had to say if you clicked the link in the top paragraphs.  Since I wrote that review, I have played this deck on numerous occasions.  The Dragonlair Spider is ALWAYS a winner.  Lots of times, people underestimate him.  Hellion Eruption is also an amazing win-con.  The Devour mechanic, showcased in this deck, requires a little work.  You have to sacrifice things…you are giving up board presence in order to make a big creature.  This is risky, and sometimes doesn’t pay off.  I think it better to “go wide,” load up the board, and then either over run the opponent, or do the Hellion Eruption.

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Of the Devour creatures, this one is the most playable.  On turn three or four, you can have a fatty that can’t be ignored.

Most of the pre-con decks the Wizards put out contain mana-fixers.  This deck has “bounce lands,” and a few other things.  Skaarg the Rage Pit can be a really good mana-sink.

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These other spells can’t be ignored!  Overrun, Fires of Yavimya, and Fling are excellent finishers.  Fires of Yavimaya is like a trap…people tend to forget that you can sacrifice it to give all of your creatures +2/+2!

One more incidental thing…Will the deck fit in the “slide deck box” when properly sleeved?  (Drum roll)

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YES!!!

NIGHT OF THE NINJA

This is the deck the SpartanKid is most excited about.  I looked at purchasing this about a year ago for him…he is very interested in Ninjas.  After-market, the deck gets about $7o.  It came down to either Night of the Ninja or some Mega-Man thing.  He went with the Mega-Man…

But now, I own a copy, and he can play it all he wants!

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The theme of this deck is Evasion.  Virtually every creature in this deck has some form.  Flying, Intimidate, Fear, Shroud, Deathtouch, Hexproof, and the feature mechanic, Ninjutsu.  With Ninjutsu, you can swap out an attacking creature that doesn’t have a blocker with the creature with Ninjutsu from your hand.  Surprise!  Throw on a “when this deals combat damage” effect, and you get some cool advantages.

Notable here, is Ink-Eyes, Servant of Oni.  This guy is the general for a rat-tribal commander deck!

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Baleful Strix.  One of the best Two-Drop creatures in all of MTG.  Flying, Deathtouch, AND card draw.  Sick.

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Here are the lands.  Nothing noteworthy here.  (Why didn’t we get Rogue’s Passage?  I think it’s because every creature here already can’t be blocked at least without consequences.)

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The other spells.  Farsight Mask…that’s hilarious!  Why would it be tapped unless an opponent tapped it?

CHAOS REIGNS

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A little story…The original picture of the eight rares was very blurry, so at 3:00 AM I retook the picture.  And this is when I noticed that the “slide deck boxes” all have outline artwork for their featured rare card.  So this is why these cards are sleeved, and why I included the inner box.

Maelstrom Wanderer.  A Three-Color creature, with “Cascade, cascade.”  Yes.  This isn’t a typo!  Chaos Reigns is aptly named because of the Cascade mechanic.  When you cast (important!) a spell with Cascade, you get to reveal cards off the top of your library until you reveal a card with a lower mana cost, and then you cast that card for free.  So Maelstrom Wanderer lets you Cascade twice.

(The other use of the Cascade mechanic is to wash your dishes.  HA HA HA!)

Cascade is one of the flashiest mechanics in MTG, and also the most unpredictable.  It is at the heart of “Restore Balance” decks, as well as “Living Death” decks.

The other thing about the Maelstrom Wanderer.  Three color creatures, especially in the combination of BLUE RED GREEN, are rather rare historically.  We got a few recently in Khans block.  But this guy seemed to stand alone for a long while.

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The Shardless Agent…This is a ten-dollar card!  In the right deck, it can almost be a Collected Company.

It seems I forgot another important picture…Bloodbraid Elf.  (Banned in Modern!)

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It was recently brought to my attention that this guy is banned in Pauper.  I wonder why? (It’s obvious.)

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Here is a notable card.  Do you want to know what a vanilla creature is if it takes a mana of every color to cast?  Fusion Elemental provides that standard baseline.  8/8.

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This is a five color deck.  Such a deck has a hard time finding the resources it needs.  Shimmering Grotto and Rupture Spire help with this.  Vivid Creek and Terramorphic Expanse are also always useful.

But even this wouldn’t be enough.

img_9516The five spells on the left also help you fix your mana.

Every other spell is pretty good.  Our main plan, though is to smash the opponent with our creatures.

SAVAGE AURAS

This deck is based on enchantment auras, specifically Totem Armor.

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The Kor Spiritdancer is important…It is a strong piece of the Hexproof deck in Modern.  Maybe I can make my Bogles deck work better now that I own a copy.  (I will need three more, of course.  Do-able…it is a ten-dollar card.)

Krond, of the Dawn-Clad.  If you can get this guy going, you have no business losing.  You can exile their permanents all over the place.  He is a flying, vigilant threat.

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I thought these two notable…Silhana Ledgewalker has the aforementioned Hexproof.  If you get a few auras on it, there is little that the opponent can do.  It also is hard to block…

Dreampod Druid…remember all of those Saproling tokens?

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Nothing spectacular about the lands.  The City Tree is a notable inclusion.

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You might have noticed that this deck is a little light on creatures.  This is because it is heavy on other spells, especially auras…especially totem armor.  The deck also generates tokens, helping ensure you aren’t holding unusable “dead” cards.  (Totem Armor.  If enchanted creature would be destroyed, destroy the aura with Totem Armor instead.)

SOME FINAL THOUGHTS AFTER UNBOXING.

This is a terrific product.  Thanks to the SpartanWife for getting it for me on our anniversary.  Thanks to the Tangled Web as well, who gave me a discount.  A great thing too, because today I have been fighting a Kidney Stone.  And the store owner, Daniel Macabee, is a super nice guy.  If you ever find yourself in Spartanburg, SC, go by the Tangled Web Comic Book store.  You won’t regret it.

As I have been typing into the wee hours of the night/morning, dealing with my problem, I have spent some time thinking about it.  There is only one physical problem with the Planechase Anthology.  There is nowhere to put the 35 double-sided tokens.  I sleeved them in transparent Dragon Shields.  But even if I didn’t, the slide deck boxes wouldn’t accomodate them.  And besides that, which tokens go with which deck?  This is a nit-picking thing, but notable.If the Wizards hadn’t put that giant Magic The Gathering logo on the plastic tray under the dice, but instead gave us another deck box for the tokens, that would have been better.  True, I could remove the tray and store the tokens underneath, but that takes away from the convenience of the the thing as a dedicated board game.

The only other negative thing I could say is…we don’t have Planes cards for Tarkir, Kaladesh, or Theros.  All of these planes have been introduced to us since these decks were originally printed.  The Wizards could have given us some exclusive planes cards featuring those locations just for this set.  And that would drive some collectors crazy…crazy enough to purchase this product even if they already owned the rest of it.

But besides those two items, I haven’t got any complaints.  I really had to dig for that second one…but maybe its the pain medicine.

I give the Planechase Anthology a 5/5!

It is a terrific box set that promises hours of fun at the kitchen table in the future.  It is a great collection of re-prints, including some scarce rares.  It is four ready-to-play decks for anytime.  It is good Magic.  Plain and simple.

THE SPARTANNERD GIVES THE PLANECHASE ANTHOLOGY A 5/5.  Do you agree or disagree?  Let me know in the comments!

SpartanNerd Unboxing and Review…Guided By Nature Commander Deck

Should I call this a “Vintage Review”?  Surely not!  I went on a hunt for this deck when I heard the news that the Wizards are going to be re-printing the deck as a part of next Summer’s “Commander Anthology.”  That product is to contain four reprinted decks, and by adding Freylise’s “Guided By Nature” deck to my collection, I already own three of the four decks!  (The other decks are “Invasive Manuevers,” “Plunder the Graves,” and the money-card loaded “Heavenly Inferno” which is the only deck I don’t have.)

I picked up my copy at Toys-R-Us.  Yes.  Still on the shelf.  I paid $40.  MSRP was $35.  But this deck is selling on the internet for way more money.  And I could piece it out and get well over my $40 worth of cards back if I wanted to.

I owned two of the Commander 2014 decks already, Ob Nixilis and Nahiri the Lithomancer.  I truly hadn’t stopped to appreciate Freylise’s deck until the Wizards brought so much attention to it.  I have found it to be a thing of beauty, and certainly worthy of a re-print.

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“Guided By Nature” came in this traditional window box packaging, showcasing the Planeswalker Freylise, who can also be used as a Commander.  We are told it is a 100 card deck, and there are 15 new Magic cards in the deck.

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On the back we see some of those new cards.  We get lots of propaganda.  You can see the names of the other two decks I don’t have, “Built from Scratch” and “Peer Through Time.”  This doesn’t really inspire me to get Deretti, Scrap Savant or Tefuri, Temporal Archmage’s decks.

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Freylise’s deck didn’t open any differently than the Ob Nixills deck.  You get the big splashy oversized card, a cellophane wrapped deck, a piece of poster just for this deck, the guide to playing Magic, and a pretty good deckbox, which has a tray inside that is more useful if you take it out.  The Guide to Playing Magic is completely useless for this Commander product, and should be disregarded by new players.  That guide only tells you how to play regular Magic, not Commander.

We get even more double sided tokens.  (The same cards are featured in both images, just flipped over.)I already expressed that I feel that it is likely more challenging to make double sided cards for the Wizards.  While they have access to the factory to do so, (for the main purpose of Origins Planeswalkers and Shadows Over Innistrad block), they have gotten lots of milage printing double sided tokens.  These are great!  And very useful as you play the game.

Should I show you a picture of plain basic lands…Nope.  I’ll skip that.

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We get these special lands.  Notable is Crystal Vein ad Havenwood Battleground.  These a “Sac Lands.”  Ghost Quarter, Haunted Fengraf, and Evolving Wilds are also quite useful.

So on with the real cards…

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So what does Freylise do?  Rolling her up gets you a mana elf.  You really want THAT in this deck!  Rolling her down will get you Naturalize.  And her -6 is important because that green card draw is hard to come by!

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We get two more commanders.  I have yet to try Titania.  But Ezuri is a super “elf lord,” and I couldn’t help but give him a try!

img_9413img_9414As usual, the rares are on top.  And you get an INCREDIBLE amount of them.  From Seer’s Sundial to Thunderous Baloth, to Beastmaster Ascencion.  The rares in this deck work wonders to bring you a win.  You get lots of regular green stuff too…stuff that should be in every green Commander deck, like Silklash Spider and Emerald Medallion.

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This deck is TRIBAL ELVES.  And that becomes clear when you look at the rest of the cards.

 

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Question:  How many mana elves does it take to screw in a lightbulb?

But you need this critical mass of elves to make some of the effects in the deck work.  Think by to Ezuri, the alternate commander.  Lots of elves means Ezuri wins!  It is also great that most of these creatures are small, with low converted-mana-cost.  That makes a card like Thunderous Baloth, with its Lieutenant ability, really shine!

img_9417And finally we get to some of the usual stuff.  Sol Ring has to be in EVERY deck.  Commander’s Sphere and Swiftfoot Boots.  Also worthy must includes.  Overrun.  How many times and different ways can you give your creatures +x/+x and trample?

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Here is the full decklist from the poster.

HOW DOES GUIDED BY NATURE PLAY OUT?

Great.  For real!  I haven’t seen this deck lose.  The mono-green elf strategy is tried and true, and the Wizards have given us one of the finest mono-green decks of this sort.

Can it be improved?  Absolutely.  Add some more expensive cards.  Craterhoof Behemoth.  Crucible of Worlds.  Gaia’s Cradle.  And so on!  Allosaurus Rider.  Nylea, God of the Hunt.

I see why this deck has elevated to Anthology level.  And am proud to own it.  I score it a 5/5.  I have found that “Evasive Maneuvers” and “Plunder the Graves” are also rated 5/5.  I can only imagine that “Heavenly Inferno” would be a 5/5 as well, but I think I can affort to piece that together rather than purchasing it.  Either way, I WON’T be getting the Commander Anthology this summer.  It would take some serious enticing, like foiling it out for me to change my mind.  I mean, I already own the bulk of the product!

The SpartanNerd gives Frealise’s “Guided By Nature” deck a 5/5.  Do you agree or disagree?  Let me know in the comments!

 

 

SpartanNerd Unboxing and Review…Chandra Planeswalker Pack

img_9432Now for my second review of the new Planeswalker Packs…Chandra Pyrogenius.

If you read my review of Nissa, Nature’s Artisan Planeswalker Pack, then you know exactly what I am about to unbox!  Only this time flavored with Chandra, the reddest of the planeswalkers.

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You get a different blurb on the back of this one.  It accomplishes the goal of letting you know what the deck is all about.  And it mentions the uniqueness of the cards in this deck.

Things were packaged exactly the same.  In fact my pictures look eerily similar.  Almost like it wasn’t worth wasting WordPress memory…

Here is the Decklist.

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So here’s Chandra herself.  Take in this Jank!  You get a “Shock” as a +2 ability.  Or “Flamelash” as a -3 ability.  For six mana.  The -10 ability is a sweeper, which is of some interest.

The Wizards purposely “nerfed” this card.  It isn’t supposed to be big in Standard and Modern, though it is legal in those formats.  In other words.  They made a janky card on purpose.  BUT WHY?

True story.  The second time I visited a comic book store to shop for MTG cards, I asked the store owner about planeswalker cards.  Not only did he not have any, he said they were expensive to obtain.  And he was right.  Five or six years ago, when I started playing this game, planeswalkers were relatively new, and there weren’t that many even printed yet. (I started playing in tournaments during Dark Ascension, though I wasn’t really that aware of sets and blocks.)  The Wizards are doing a smart thing by printing Dual Decks that contain Planeswalkers, and it is also smart to make Intro Packs that include planeswalkers.  It helps new players feel that they have something nice.  And she is nice and splashy, and foil.  All of the things that the premium cards that were included in the now defunct intro packs generally failed to be.  (other than being foil.)

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Being a “burn” planeswalker, you would think that Chandra’s deck would be loaded up with Lightning Bolts and similar.  Not so much.  Instead, she has lots of creatures.  Chandra has vehicles, while Nissa didn’t.  Some of these cratures are really good.  Fleetwheel Cruiser is awesome right away, and might be the most valuable card in this deck as far as tournament play is concerned.  Speedway Fanatic has Haste, and Gearshift Ace has First Strike…these guys pretty much force players to learn the rules of combat.  Chandra has flyers, something else that Nissa’s deck didn’t have.

Here are the rest of the spells (and lands.)

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Flame Lash, Stone Quarry, Liberating Combustion, and Renegade Firebrand can all only be found here in this deck.  Liberating Combustion lets you tutor out your Chandra, and as I said in Nissa’s review, it serves an important role.  I don’t think Renegade Firebrand is going to matter that much.    But what might matter is Flame Lash, a four-drop instant burn spell that does four damage to a creature or player.  No, it’s not as good as Lightning Bolt.  But this could be an important card in Standard.  Recently Stoke the Flames was very relevant, and it had a similar effect.

HOW DOES THE CHANDRA PLANESWALKER PACK PLAY?

Like Nissa, I have tried this against several decks, and it generally wins.  A good bit actually.  It isn’t anywhere near as good as the Chandra Nalaar Duel Deck that was balanced against Jace.  But against other duel decks, intro decks, and challenge decks, this deck usually wins.  I think MTG has powered down since the Dual Deck anthology decks were printed.  But this deck does fine against anything printed since Return to Ravnica.

I have the opportunity to tell you now that Chandra, Pyromancer has beaten Nissa, Natures Artisan” soundly every time.  The two decks feel like they were meant to be a duel deck balanced against each other.  Maybe I’m just better with Chandra’s deck.  Not sure.  But I haven’t seen Nissa get a win yet when playing against Chandra.  Partly because there is sufficient creature removal in four copies of Flame Lash and in rolling Chandra down. The first striking and vigilance (and flying) creatures in Chandra’s deck are just better than the tramplers in Nissa’s deck.

So I am going to give Chandra a 75/100 as far as this is a playable deck.

I RATE THIS DECK A 5/5!

The Wizards are doing a good thing by printing this as an entry level product.  Planeswalkers have lots of appeal to new players.  Especially in foil.  The deck works well against most pre-constructed decks.  The after-market value of this deck is better than $15 with the inclusion of Fleetwheel Cruiser and Flame Lash.

The SpartanNerd gives Chandra, Pyromaster’s Planeswalker Pack a 5/5.

So do you agree or disagree?  Let me know in the comments!