MASTERVERSE New Eternia Man-E-Faces

Click here to see a video of Scareglow, Man-E-Faces, and Khotal Kahn’s packaging.

I really don’t have many “good guys” from MASTERVERSE line yet. (So far, three versions of He-Man, Orko, and Ram Man.). This is a little odd, because it was the good aligned characters that appealed to me the most as a child from Masters of the Universe. But as I have gotten older, I find that the villains are definitely more interesting designs. As a child I always stuck with the Decepticons as toys, and Cobra also I believe because of the color scheme. And for Star Wars I am generally a dark-side type. But the good guys have nostalgia for me more because these were the toys I owned. One of my brothers had Skeletor’s guys and the other had the Horde. Meaning the big brother SpartanNerd always got to “win” at something else!

Man-E-Faces was yet another Valentines item for me. I picked it up in Columbia South Carolina along with Scare Glow and Khotal Kahn (from Mortal Kombat.)

And I have so many questions…I remember having this guy as a child. And I remember the filmation episode vaguely. It seems like 200x had a proper story where he could be controlled by Beast Man when he had on his monster face. So I looked him up on the internet to review some details. Wow…there is alot to this character that I either never knew or forgot. For instance, Peek-a-blue is his wife. European stories are more psychological, giving him a split personality, while American stories are lighter…he is an actor. But there are other questions. Is that his skin, or is it some kind of space suit? If it is his skin, then that is kind of gruesome that he has these hoses all over him. His face is orange…which is why this might be his skin. Other questions, who are the three extra faces?

Well, I should back up.

So the bio on the back of the box also says that Man-E-Faces has a shattered mind. Throwing back to those multiple personality issues European stories gave him. That his faces are the key to learning to restore Eternia is another mystery.

(Let me point out now that made a mistake in the package video, referring to Pig Head as a movie figure. Evidently Pig Head is Sun Man’s version of Skeletor. It is Pig-Boy that I was thinking of.)

Anyways, back to the figure review.

Here is everything you get in the box. The figure with the traditional Human-Monster-Robot faces. Three additional faces in a case, which are Prototype Man-E-Faces (so I hear), Keldor’s face (assumed), and Skeletor’s (assumed) face. The extra faces have a storage case. You also get two fists, a laser gun, and also his helmet is necessarily removable. That shiny blue paint is no joke!

I almost missed this detail in the packaging…(I was in the process of throwing it away)

So they made the gun into a tool! I don’t need it to turn the knob, but some kid might. What utilitarian purpose the laser is useful to me for is getting the faces to pop off of the turning drum or the carrying case.

Don’t know why you would, but the helmet looks pretty good on other characters. I feel like this is a space suit helmet.

The case has an unsightly problem. It is a perfectly fine item except for the hinge. That white stripe is where the plastic has stressed…this could have been handled differently. It seems like vintage GI Joes had this problem alot when they came with some type of ammo case. It has this “eye” design on it that fits right in with Masters of the Universe. In fact, this case reminds me a little bit of the one that held the Power Sword from 200x in the Mike Young show. (a different complaint from the Scareglow review…look how big that sword is on He-Man’s back.)

I mean…is this Skeletor? The color scheme is definitely different. But who else is a smiley skull-face? (OK. Scareglow.). Masters fans would automatically assume this. And if so, then the blue mustache has to be Keldor, right? Maybe this is a Mandela effect thing. I am remembering something from the “correct” universe. (Because if there are other universes, this one is definitely not the correct one!). What I think I remember is Man-E-Faces showing Skeletor and even Orko faces to Orko to prank him. Anyone else remember this, Hub-City Geeks?

I already mentioned the 200x story. I got to thinking, though. If he is primarily a man or a monster, and it is a split personality…couldn’t the robot version be something Man-At-Arms devised to “regulate” the two personalities?

(This pic shows an actual self defense tactic… Also, this is Metalhead from Super7 Ultimates TMNT)

So who is this?

Somewhere on the internet people are saying this is a prototype or design sketch artwork. It reminds me of Space Ghost…The colors match very well, and you can tell who he is. Would I have rather had a different face? Beast Man would have been cool, or Man-At-Arms. Or Orko. Or even He-man.

Here you can see Man-E-Faces can carry the case on his back.

How do I think this figure can be improved? The sculpt and paint are good, and there is variety of what you can do with the figure. He is very posable…no problems there. The gun is faithful to previous versions, and the carrying case is cool, but flawed at the hinge.

Hear me out, Hub City Geeks! What if you could remove this drum like you can the other figures’ heads. Just think. Now Man-E-Faces could be anyone, literally! I don’t know the logistics of it. But this is how this figure could be improved. I already show how the “space helmet” works on other figures. How much of a stretch to think about totally changing this mechanism?

I am giving Man-E-Faces a 4/5. What I say above is actually my imagination thinking of possibilities, not so much of a criticism. My criticism is that we could have had more faces, or at least different faces, and the hinge on that carrying case…as issue that Mattel would have known better than produce. They should have created a different design.

Do you agree or disagree, Hub City Geeks? Let me know in the comments!

MASTERVERSE New Eternia Ram Man

You can see my video of the package here!

Here I am back to Ram Man. The last Ram Man I had was the Super7 Ultimates MOTUC “re-issue,” that had that orange color scheme on his armor instead of the classic red. The orange was from the “cross sell” art on the back of the vintage figures. It was cool. Very detailed sculpt, with even the boots having skull details.

(Surely people reading the SpartanNerd blog are familiar with vintage Ram Man. But just in case…) The vintage Ram Man toy was so iconic…so incredibly cool and everywhere. Everyone had one. I always felt like his plastic was a little different than the other figures…it felt like some Christmas ornaments my grandmother put on her tree. And it had that springy leg action feature. You locked him down first by pressing his legs up through his armor skirt into his hollow body. Then you pressed this button on the back of the boot, and he would pop up. Only his arms were articulated, and he had this axe that really no one else could hold, and likewise he couldn’t hardly hold anyone else’s weapon. He was featured heavily on the Filmation cartoon, and was portrayed as kind of stupid. And he was shorter than everyone else as well.

But since 200x, Ram Man has been portrayed as larger. And more of a “Juggernaut” type who has powerful strength to smash things with his head. No version of Ram Man has had the spring loaded legs. (I don’t think the 200x toy had them.). I suppose the requirements of modern sculpting just keeps it from happening. But today, I am going to show what I think is a terrific attempt at giving us some of the feel of the vintage Ram Man’s action feature.

Here is what New Eternia Ram Man comes with.

Check out this pose! I know I already talked about what was in the box, so lets talk about these legs. What we have are evidently standard MASTERVERSE legs encased in a hollow rubber tube. It is bendy stuff, and you can see it kinking up behind the left knee. But this is a fine attempt to do something that calls back to that original idea. Just be careful when bending the knees. That green covering prevents you from seeing which direction the knees are facing. I had to feel around for awhile before attempting to pose the legs. I really, really didn’t want to break anything.

So some things I didn’t mention in the package video. The axe has a very nice “patina” on it. Some brown, rusty shading. The armor has the Battle Ram missile warhead on the front.

I haven’t complained too much about the quality of the toys in this line. The ones I have are pretty terrific. I am a very picky customer. There are a few that I am just not going to get, for instance Andra, Mercenary Teela, or any of the Virgil Abloh collection. There is no appeal to those specific offerings for me. I also am holding out for a better Gwildor than the Revolution one they are offering with Orko. I would like a movie accurate figure. Some of their products don’t appeal to me, but otherwise the quality has improved, and the New Eternia figures are giving some of the Masters of the Universe Classics figures a run for their money. Still not quite as awesome of sculpt work as the Horsemen do.

Which is why the next statement is shocking. Ram Man is the first MASTERVERSE figure I have that came with a problem.

Full disclosure. I opened and photographed this after 1:00 AM, (I went to a Disturbed concert. Very nice!) I was trying to remove this head, and I just couldn’t get a grip on it. The helmet has smooth surfaces, and my fingers kept sliding off. So my solution was to pinch it tighter. Perhaps I should have got out the hair dryer, but you see, after the Disturbed concert, I wasn’t in the mood to get that out I guess. At any rate, I heard a “crack,” and I knew something very bad was amiss. I got the head off and saw that a piece has cracked, and the neck is separating at the seam. BOO! So for the rest of the photos you will see, I am showing you the head barely on. You can’t tell it isn’t snapped down, but I just couldn’t risk it.

The armor has its own special issues. On Ram Man, I haven’t been able to get the straps to lock tight. The left side keeps bucking open. Why do we have this head? I would have rather had an unhelmeted sculpt like the MOTUC version, with the metal plate on top. This looks like Judge Dredd to me. Is it supposed to be a helmet for riding the Battle Ram? I don’t hate it and am glad to have it. This is one of the New Eternia “riffs” like Beast Man had, where he had awesome fur armor in addition to vintage style armor.

And here he is with the Samurai helmet. This one does remind me of Shredder from Teenage Mutant Ninja Turtles. I don’t have a problem with that, but I have never thought of Shredder as being so big. (This weapon is the samurai spear from Animal Warriors of the Kingdom.)

Oh yeah…I almost forgot. In the comparison of MEGA Ram Man and the back of MASTERVERSE Ram Man’s back right leg, you can see that he has a stirrup or something…this is a call back to that little switch that activated the action feature in the vintage line!

Speaking of size, Ram Man isn’t a towering Juggernaut as he has been in the past. He isn’t short. But he isn’t bigger than, for example New Eternia Beast Man.

So armor swap time. This armor looks OK on Beast Man. But there is still room. I tried it on 40th anniversary He-Man, but it was way too big. I suppose it could work on Two Bad. The issue is that Ram Man is just “fatter” than anyone else so far.

So I am a little conflicted on scoring this one. I love the character and am glad to have a new figure of him. The sculpt is very nice, and the solution they came to for the springy legs is novel. Nobody ever asked for those two heads, but they are nice additions. The helmet-less head would have been cooler. The armor that goes on top of the armor…really just, “why?” It is barely usable on anyone else, and the straps don’t want to connect. The axe is nicely done, and the paint all around is as well, though I think this Ram Man is a bit more youthful than I would prefer.

The neck joint breakage is a big problem. I am a grown-up. I am not going to cry about stuff getting broken. But what about a kid? And he comes with those alternate heads, but they are not easy to swap even for a dexterous SpartanNerd. But I feel a little burned every time something like this happens. Super7 Ultimate Cobra B.A.T. had a hand that snapped when I was swapping it, and it almost put me completely off of their stuff. But there were other hands. On Ram Man, this was the whole neck joint!

I have to give this figure a low 3/5. The armor is aggravating and the head swap resulted in a broken neck. Those are negatives outweighed by the positives of well-thought-out leg design, excellent sculpting and paint, and variety in the accessories.

Do you agree or disagree, Hub City Geeks? Let me know in the comments!