Masters of the Universe 2026 Movie- SpartanNerd’s Review

This is a review with SPOILERS. You can see my video review of this movie if you click this link HERE.

First of all, I was one who for years has said that if they do a Masters of the Universe movie in the modern style of Marvel and DC, Star Wars, or Transformers, then they will certainly ruin it. I like the Michael Bay Transformers movies (at least the first two) but have some objections to things, like for instance Optimus Prime chopping peoples heads off. You see how I didn’t talk about the “insect-formers” design…I came to enjoy it. And while Marvel has mostly hit it right and DC getting it sometimes, everyone who reads this blog surely knows about all of the controversy around Star Wars starting with Disney. I figured a MOTU movie would have statements and content that rub the SpartanNerd the wrong way, like the movies Rise of the Beasts and The Last Jedi. I figured there might be “bad CGI” like in Aquaman.

But all of my fears were mostly wrong. This movie addresses Masters of the Universe in a modern style very well. The acting is top notch, and if the CGI is a little off, I feel that the producers wanted it to be like that to remind us that this is largely based on a Filmation cartoon from the 1980’s, I say mostly. It was a good move to stick to the Filmation fanbase. Watching that cartoon and playing with action figures are the things that the 40-something year-old fandom remember best. Mattel and Amazon needed to skew away from the super-nerds like me, and cater to a general audience of more casual fans. I am going to break this down.

  • Idris Elba’s Man-At-Arms is an incredible character, and Elba and the producers did something different with Duncan while maintaining the “mentor” aspect essential to who he is.
  • Jared Leto’s Skeletor was a surprise to me. I hadn’t heard his voice…it isn’t the same as Filmation or Mike Young Productions nasally voice. Instead it is a deeper voice with Shakespearean elements. Skeletor is overdramatic and retains his comedic villain self, but is also someone that everyone walks on eggshells around.
  • Allison Brie’s Evil-Lyn was kind of the exact same character that Brie plays as a wrestler on the Netflix show GLOW. In that show, she is an actor playing a wrestler with the character of “The Mad Russian” or something stereotypically grating. But when you see her go from her normal self to wrestler lady…that is where Evil-Lyn is. It is important to say that I don’t believe she was written to be as strong of a character as Meg Foster played in the 1987 movie.
  • Nick Galitzine’s Adam Glenn…that’s right…not Adam of the House of Randor. I have never seen this actor in anything before. I believe he is a little bit too small to play He-Man. He has muscles…that isn’t it…but they aren’t Arnold Schwarzenegger’s Conan the Barbarian muscles. Adam is a can’t-do-anything-right who becomes OP when he transforms into He-Man. Are Adam and He-Man different people? No…I think this is partially on what the movie hinges on. He-Man is inside of Adam. The movie handles this idea without hitting us over the head with it.
  • Camila Mendez’s Teela is a headstrong friend for Adam, the same as always.
  • Of the evil warriors, Trap-Jaw has at least THREE big fight scenes. Which brings up fight scenes…this movie feels like a bunch of action figures fighting against each other! Besides Skeletor, he is easily the strongest of the villains. We see the others fighting…Spikor has plenty of humorous scenes where his spikes are more of a liability. And there are scores of skeleton guys and monster men who are just fodder. Review of Chronicles Trap Jaw coming soon!
  • The Eternian Family- Randor and Marlena are indeed presented as Adam’s parents in the opening, with Randor being way too hard on Adam as he trains. Marlena doesn’t get much, but when it is time to protect Adam, she helps him get to Castle Grayskull.
  • Castle Grayskull and Snake Mountain…these places don’t feel as epic or weighty as they should. They are overshadowed by the drama of the relationships between the characters.
  • Vehicles- They didn’t give us much. A bunch of Fright Fighters and Rotons, along with Teela’s Talon Fighter and a Sky Sled. The Collector gets a moment, and the good guys show up with a bunch of generic ships.
  • The good guys…do you call them the Masters? There is a lot of self-deprecating humor.
  • Cringer- Really, Battle Cat doesn’t appear until the final scene. Cringer is a reluctant scaredy cat like he is supposed to be, but he also fights pretty hard against Beast Man. (Review of Chronicles Battle Cat HERE.)

So this brings up one of the criticisms. There is a lot of humor in this movie. Like every couple of minutes there is a jab, joke, pun, or zinger. This is in line with The Guardians of the Galaxy or Deadpool. It isn’t horribly dirty humor like Deadpool, but it is on the innuendo side, and as far as language there is a GD right at the beginning of the movie that makes Reverend SpartanNerd feel like throwing up.

THE PLOT- MAJOR SPOILERS!

Adam was sent to Earth by the Sorceress at the suggestion of Marlena during the opening attack on the palace. Part of this opening attack was Man-At-Arms being defeated by Trap Jaw and Randor being captured by Skeletor. Adam was separated from the sword when he exited the portal…touching the sword was his way home! Luckily, Adam never forgot where he came from, but as an Earthling he had a hard time adjusting to the boring life of Human Resources. I believe Adam Glenn works at a staffing agency, where he is good with people and helps them find a place in the workforce that is a fit for them. But he gets roasted by his boss, Susie, who has a problem with him looking for the Power Sword on the clock. Adam gets ghosted by “Julie,” advice at the gym from Dolph Lundgren, and admonished by his roommate Hussein. He gets a text at work to find the sword at a toy store called “The Fright Zone” and on touching it, a signal was sent to Eternia, where both Teela and Beast Man received it. The Earth scene really doesn’t take long in the movie…probably less than fifteen minutes.

On Eternia, Adam is worthless as a fighter. The good guys disbelieve Teela enough to throw her in jail along with Adam. Fisto seems to be the leader, with Ram Man second in charge. Mekanek and Moss Man are around also. In jail, Man-At-Arms is passed out drunk, and Roboto is a maid. I believe this scene takes place at Point Dread? Skeletor’s army attacks the base, and Roboto helps them bust out. Once again Adam is useless, and as Trap Jaw comes out, Man-At-Arms begins to have a panic attack. But Adam raises the sword and becomes He-Man, having a brutal fight with Trap Jaw and ripping off his arm, then using it to shoot down Skeletor’s army. There is a vehicle chase as Teela, Man-At-Arms, Adam, and Roboto escape in the Talon Fighter, only to be shot down. Skeletor stands there wondering who the new barbarian is that took out his men. Skeletor has all of the Masters taken to prison at Snake Mountain.

At the crash sight of the Talon Fighter, Adam and Teela have a tender moment as he picks up the ship with one arm, (but he does complain that it is heavy). Man-At-Arms breaks out his foot locker and puts on his armor, that has a flask hidden in the front of the chest plate that as kids we always wanted to know what that was. He says he would rather be a drunk than a failure. Skeletor appears in a hologram just like in the 1987 movie telling the new barbarian to come to Snake Mountain and surrender the sword to see his parents. Apparently they had crashed near the secret passageway to Snake Mountain…

Goat Man is guarding the entranceway, but Adam gets by him. At Snake Mountain’s iconic mouth, Skeletor has Randor. He-Man decides to fight, and another huge battle takes place, but Evil-Lyn traps him with a force field. He-Man breaks the spell with his incredible strength, but the shock causes the roof to collapse on everyone except for him. He rushes to save his dad, but his father dies. During the drama, Skeletor comes up behind He-Man and clocks him on the head with the Havoc Staff.

When Adam wakes up… yes…he was hit hard enough to revert back…he is in the Snake Mountain prison with all of the Masters. His Mother and Cringer are also there. Adam uses his Human Resources skills to rally the Masters to work together with their powers to break out.

Skeletor can’t make the power sword work. Evil-Lyn suggests taking it to Castle Grayskull to perform a ritual. The final battle takes place at Grayskull. Adam manages to get the sword from Skeletor, but before he can change, Skeletor blasts him with the Havoc Staff. Adam uses the sword to block, but the force breaks the sword. Skeletor uses the hilt with the shard-end of the sword to stab Adam in the chest. Then proceeds to read his mind.

As Skeletor reads his mind, he is dreaming about the gym, but instead of Dolph, it is Skeletor lifting weights, wearing an athletic hoodie! Next he is on the date with Julie, and Julie asks about Eternia. When Adam looks up, it is Skeletor wearing a dressy suit. he drags him out of the restaurant. Adam finds himself in Susie’s office, where she says something about having a performance review with Doug…when Adam looks over to where Doug was earlier in the movie, it is Skeletor drinking a thermos of coffee! (This was my favorite part of the whole movie!). Finally, Adam is passed out in his room, where Hussein comes in and places a drawing of the Sorcerss on his chest. Next Zoar flys in, and encourages him that He has the power…it isn’t really the sword!

This is enough to wake Adam wake up in the real world and remove the sword from his chest. As he begins to transform, the sword comes back together. And then instead of fighting, he tells Skeletor he just wants to talk. But Skeletor declines, saying that he is always going to be the villain. Adam actually punches Skeletor out like a boxing warmup, then turns on the Thunder Punches complete with lightning. Finally he palms the Havoc Staff like Michael Jordan, and then shatters it. The explosion is extremely powerful and appears to kill Skeletor as his skull bounces around on the floor.

The next scene is six months later. There is a celebration as Eternia has been rebuilt, which also includes Hussein. Adam gives everyone a pep talk. He also expresses his name as He-Man…the first time it appears in the movie. Then there is news of a problem at Avion. Adam and Cringer then run off to Grayskull to transform where nobody can see them, (but the characters question why?).

Three Credits scenes. The first is Orko presenting a moral that is something like “Muscle Guys are probably heroes and skull-faced guys are probably villains) as Mer-Man is arrested in the background. The second is a reveal of She-Ra about to attack the Fright Zone (Filmation design). And the final scene is Evil-Lyn returning to pick up Skeletor’s skull, and we hear him laughing maniacally.

MY THOUGHTS

You could take the first Thor movie and follow the plot…they are pretty identical, with Randor taking Odin’s place. There is also a little bit of Lion King in there. There’s just no doubt that Skeletor really takes this show. We saw more of Adam/He-Man, and it was good, but a reason to watch this is to watch Skeletor! I like how they started with the Man-At-Arms we expect, then deconstructed him and built him back up. Teela is also different in a way because this time she is compensating for her father giving up rather than the typical path to becoming the captain of the guard.

One thing…there is no origin story for Skeletor. There is no reason why he is evil. We get that he is greedy and power-hungry. Evil-Lyn serves as someone who can talk to him…the only person who CAN talk to him. And he is toxic to her, burning her skin with his hand in two scenes. But I question…do we really NEED to know why Skeletor is evil? Do we NEED a Keldor story? Do we NEED to know things like how old is Castle Grayskull? Where did the henchmen come from? Not really in my opinion. We didn’t know any of that in the Filmation show…we just took it for granted that Skeletor was evil and Castle Grayskull had to be protected. There was some canon to this story, like Marlena being from Earth and the Sorceress secretly being Teela’s mother (not directly addressed, but there). But for the most part, it was about seeing our favorite characters on the screen, probably fighting.

Some things that I appreciate…Roboto is a GIRL! Two of the Credits scenes are setups for sequels…We have references to the 1987 movie including Dolph Lundgren, The Great Eye of the Galaxy (did you catch it?), Pigboy, and Karg.

What did this movie add to the story of Masters of the Universe?

  • This is the first time we have ever seen Skeletor sleep
  • Skeletor is also is a mind-reader
  • Dian- This is a strong female character from the Newspaper strips. In Kevin Smith’s show there has been a strong female lead “Andra” recycled from the Filmation show. Dian is a similar character
  • Goat Man is now officially one of the Evil Warriors in my mind

SPARTANNERD RATING

As a MOVIE, I give this a 4/5. As a Masters of the Universe movie, I give it a 5/5. Not everyone is going to “get it.” There is a lot of talk about the viral movies Backrooms and Obsession…two sleeper movies that scored big at the box office, taking some market share. And this is unfortunately true…not even a fan-excuse (I saw Backrooms…it is pretty good!). Masters of the Universe is for 40-somethings, but Scary Movie 6/7 is for a 2000’s crowd. And up ahead is Toy Story 5, Moana (live action), Supergirl, and then Spider-Man Brand New Day. I kind of think Masters of the Universe is cooked in this box office environment. HOWEVER, it won’t be lost on people streaming. I predict Amazon is going to make MINT streaming this movie.

Do you agree or disagree? Let me know in the comments!

Masterverse New Eternia Mekaneck – SpartanNerd Unboxing and Review

I kept putting this purchase off, but didn’t want another faker situation. I caught Mekaneck on sale on BigBadToyStore, and boom, here was my chance

Here was a character that I owned and played with everyday as a child..not only was he cool to imagine a spy, you could also use the action feature to head butt other characters and knock them down. Another memory about this character. The armor was stiff plastic, which was better than the typical rubber armor. But the tabs broke and so my Mekaneck went shirtless a lot. Stinkor’s armor was the same but orange, so you could mix and match

Who is featured on the bottom? Battle Armor He-Man. This makes the second version in the MASTERVERSE line. Tri-Klops. This makes the second version in the MASTERVERSE line. I concede that each version has its strengths, but don’t feel the need for another Tri-Klops. I predict a big clearance on Battle Armor He-Man eventually because of the glut of product out there. Then I will pick up both version. I actually have King Keldor now, and will be posting a review soon.

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PACKAGING NOTES

You can see the packaging art is very nice, and you can see that the blue Road Ripper is featured heavily. Also, whatever species that Clawful is, there are lots of those guys around, so the illustration makes it seem that Mekaneck is spying on their camp. If you read the little bio story, you can see that New Eternia Mekaneck is part of a submarine squadron, a very cool new spin. (This makes the Road Ripper an aquatic vehicle too! Maybe…maybe!!! We can get a MASTERVERSE Road Ripper! How hard could it be?) You can see in the illustration some classic pieces of Castle Grayskull, namely the weapons, and that chest has the same design as the classic trap door.

This is another one of those boxes that is akin to what is going on with Transformers, and I like this very much. It gives more room for story art, and you can see the figure just fine if you wanted to keep them in box. It is also semi-collector friendly. The blister bubble inside isn’t worth much, but the character can stand in there and be seen without it, and there is a storage compartment for accessories to boot.

FIGURE REVIEW

Here is everything you get in the box:

  • alternate fist hands
  • five(!) telescoping neck pieces
  • classic mace, with a new twist (see below)
  • shield featuring the blue Road Ripper

The figure stands well and has very good paint. But something especially striking is the VAC METAL or SHINY FOIL goggles! They can do it here, why not on say…Thunder Punch He-Man? It is notable that this is only on the goggles. The other chrome details on the armor are painted. I like the contrast of the dark “furry shorts” and the green-ish belt. I like the silver straps on the boots also.

ACCESSORIES

The shield has “patina” already on the sticker as a part of the design, which is appreciable. These kinds of stickers wear and fade with age, often showing that white paper backing. So they just built it in to this shield, which is the very opposite of some of the boring shields they have given us on some figures. This shield has a peg instead of a strap, making this the second design like this I have seen. There is hole in the wrist and one on the back of the armor where the shield can go. And like I said, could we get a blue Road Ripper?

And now for the new spin on the mace. This mace is presented as a telescope. This is something that never occurred to me, and I wonder if there was a discarded design precedent in the past for the vintage or 200x line. This mace is in two pieces, so the big diamond-y part can detach just like the head or neck pieces. This will make a great new way to display alternate head sculpts. I didn’t get a photo of it, but the shorter “handle” piece is a convincing telescope by itself.

As you can see above, you can use just one of the neck joints to create a classic vintage feel. Or…

You can go more 200x with this one. And I’m not kidding, if I see Mekaneck on clearance in December or sometime, I am picking up more just to get these neck pieces to play with! So this is a big win, Mattel. Thank you for paying attention to what we probably want.

AND…

PICTURED: MASTERVERSE New Eternia Mekaneck and MASTERVERSE Revelation Mer-Man. Mer-Man is wearing Clawful’s alternate armor, and holding Super7 Ultimates! Black Falcon’s bident spear.

yep. You can use the neck pieces to extend the telescope!

SPARTANNERD’S RATING OF MASTERVERSE NEW ETERNIA MEKANECK

Are you kidding me? This is one of the best MASTERVERSE figures. Why did I put off this purchase? I think I have been holding out for Faker or Whiplash.

PICTURED: MASTERVERSE New Eternia Mekaneck and Mythic Legions Balthor the Tower Ogre. I wanted to highlight just how tall Mekaneck can be…that is like a nine inch figure! Balthor is armed with McFarlane Toys Raven Spawn’s chain.
PICTURED: MASTERVERSE New Eternia Mekaneck and Man-E-Faces. I am titling this one “Two Wierdos.”

Really the fun doesn’t stop. The figure is sculpted and painted well. The articulation is more than great considering the neck joints. The accessories have been riffed on in the best possible ways. And there is extended funtionality because the end of the telescope can be used to display some of the alternate heads in the future. My rating of this figure is a solid 5/5.

MASTERVERSE New Eternia Ram Man

You can see my video of the package here!

Here I am back to Ram Man. The last Ram Man I had was the Super7 Ultimates MOTUC “re-issue,” that had that orange color scheme on his armor instead of the classic red. The orange was from the “cross sell” art on the back of the vintage figures. It was cool. Very detailed sculpt, with even the boots having skull details.

(Surely people reading the SpartanNerd blog are familiar with vintage Ram Man. But just in case…) The vintage Ram Man toy was so iconic…so incredibly cool and everywhere. Everyone had one. I always felt like his plastic was a little different than the other figures…it felt like some Christmas ornaments my grandmother put on her tree. And it had that springy leg action feature. You locked him down first by pressing his legs up through his armor skirt into his hollow body. Then you pressed this button on the back of the boot, and he would pop up. Only his arms were articulated, and he had this axe that really no one else could hold, and likewise he couldn’t hardly hold anyone else’s weapon. He was featured heavily on the Filmation cartoon, and was portrayed as kind of stupid. And he was shorter than everyone else as well.

But since 200x, Ram Man has been portrayed as larger. And more of a “Juggernaut” type who has powerful strength to smash things with his head. No version of Ram Man has had the spring loaded legs. (I don’t think the 200x toy had them.). I suppose the requirements of modern sculpting just keeps it from happening. But today, I am going to show what I think is a terrific attempt at giving us some of the feel of the vintage Ram Man’s action feature.

Here is what New Eternia Ram Man comes with.

Check out this pose! I know I already talked about what was in the box, so lets talk about these legs. What we have are evidently standard MASTERVERSE legs encased in a hollow rubber tube. It is bendy stuff, and you can see it kinking up behind the left knee. But this is a fine attempt to do something that calls back to that original idea. Just be careful when bending the knees. That green covering prevents you from seeing which direction the knees are facing. I had to feel around for awhile before attempting to pose the legs. I really, really didn’t want to break anything.

So some things I didn’t mention in the package video. The axe has a very nice “patina” on it. Some brown, rusty shading. The armor has the Battle Ram missile warhead on the front.

I haven’t complained too much about the quality of the toys in this line. The ones I have are pretty terrific. I am a very picky customer. There are a few that I am just not going to get, for instance Andra, Mercenary Teela, or any of the Virgil Abloh collection. There is no appeal to those specific offerings for me. I also am holding out for a better Gwildor than the Revolution one they are offering with Orko. I would like a movie accurate figure. Some of their products don’t appeal to me, but otherwise the quality has improved, and the New Eternia figures are giving some of the Masters of the Universe Classics figures a run for their money. Still not quite as awesome of sculpt work as the Horsemen do.

Which is why the next statement is shocking. Ram Man is the first MASTERVERSE figure I have that came with a problem.

Full disclosure. I opened and photographed this after 1:00 AM, (I went to a Disturbed concert. Very nice!) I was trying to remove this head, and I just couldn’t get a grip on it. The helmet has smooth surfaces, and my fingers kept sliding off. So my solution was to pinch it tighter. Perhaps I should have got out the hair dryer, but you see, after the Disturbed concert, I wasn’t in the mood to get that out I guess. At any rate, I heard a “crack,” and I knew something very bad was amiss. I got the head off and saw that a piece has cracked, and the neck is separating at the seam. BOO! So for the rest of the photos you will see, I am showing you the head barely on. You can’t tell it isn’t snapped down, but I just couldn’t risk it.

The armor has its own special issues. On Ram Man, I haven’t been able to get the straps to lock tight. The left side keeps bucking open. Why do we have this head? I would have rather had an unhelmeted sculpt like the MOTUC version, with the metal plate on top. This looks like Judge Dredd to me. Is it supposed to be a helmet for riding the Battle Ram? I don’t hate it and am glad to have it. This is one of the New Eternia “riffs” like Beast Man had, where he had awesome fur armor in addition to vintage style armor.

And here he is with the Samurai helmet. This one does remind me of Shredder from Teenage Mutant Ninja Turtles. I don’t have a problem with that, but I have never thought of Shredder as being so big. (This weapon is the samurai spear from Animal Warriors of the Kingdom.)

Oh yeah…I almost forgot. In the comparison of MEGA Ram Man and the back of MASTERVERSE Ram Man’s back right leg, you can see that he has a stirrup or something…this is a call back to that little switch that activated the action feature in the vintage line!

Speaking of size, Ram Man isn’t a towering Juggernaut as he has been in the past. He isn’t short. But he isn’t bigger than, for example New Eternia Beast Man.

So armor swap time. This armor looks OK on Beast Man. But there is still room. I tried it on 40th anniversary He-Man, but it was way too big. I suppose it could work on Two Bad. The issue is that Ram Man is just “fatter” than anyone else so far.

So I am a little conflicted on scoring this one. I love the character and am glad to have a new figure of him. The sculpt is very nice, and the solution they came to for the springy legs is novel. Nobody ever asked for those two heads, but they are nice additions. The helmet-less head would have been cooler. The armor that goes on top of the armor…really just, “why?” It is barely usable on anyone else, and the straps don’t want to connect. The axe is nicely done, and the paint all around is as well, though I think this Ram Man is a bit more youthful than I would prefer.

The neck joint breakage is a big problem. I am a grown-up. I am not going to cry about stuff getting broken. But what about a kid? And he comes with those alternate heads, but they are not easy to swap even for a dexterous SpartanNerd. But I feel a little burned every time something like this happens. Super7 Ultimate Cobra B.A.T. had a hand that snapped when I was swapping it, and it almost put me completely off of their stuff. But there were other hands. On Ram Man, this was the whole neck joint!

I have to give this figure a low 3/5. The armor is aggravating and the head swap resulted in a broken neck. Those are negatives outweighed by the positives of well-thought-out leg design, excellent sculpting and paint, and variety in the accessories.

Do you agree or disagree, Hub City Geeks? Let me know in the comments!