Mega Construx Snake Mountain Review part 1

This is such a massive build, I am breaking up the review into sections.

You can find a review of the packaging and figures here.

Build Review part 1 (you are looking at it right now!)

Build Review part 2 (coming soon)

If it has been awhile since you checked in to the SpartanNerd blog, here is a link to the main page! I suggest starting with “catching up” from July 4, 2022.

Part 1 of this review is the “Filmation” side of the mountain.

I am also highly distracted, so I feel like this is one of the most ADHD reviews I have ever done. (’tis the season for chorus!)

It took me from mid-September until last week (second week of December) to complete this side. This is working in spurts of an hour and a half or two hours. when I felt up to it. I would get a couple of the polybags out and assemble those steps. Then put the whole project away until next time. I think there are 27 steps here?

This playset really gives you the scale of a mountain with the mini figures around it.

The trap door is pretty nice. But beware that the figures fall a long way. I had to wrangle with it so that the mechanism would work smoothly.

Webstor is doing the “trap door spider” thing. Notice these pink squirelly things and the horns. They look cool. This place “oozes evil.”

Grayskull with Point Dread and the Talon Fighter is only barely taller.

Snake Mountain is even taller than Master Grade Gundam Epyon EW on a flight stand with beam saber raised!

Shades of purple. The Land Shark and my custom “War Sled.”

I want to begin by saying that just like Castle Grayskull, each small section of Snake Mountain is packaged in its own plastic baggie. They give you this set in small and manageable chunks, and the instructions are pretty clear. Sometimes I personally have a hard time seeing the correct shape of a piece in respect of it’s orientation and position in the picture…But this is more of a SpartanNerd problem. Because it is in such small bite sized chunks, I don’t feel the need to always set out the pieces and organize them like I do smaller sets.

While the instructions are easy and the sequence is clear, the build HAS NOT been easy. I am of the belief that Mattel has opted to use cheaper or at least different plastic than they used for Castle Grayskull. The effect of that is…I really have to work hard to get the pieces to snap together! I mean…sometimes I set the pieces and the table and have to hammer them with my hand. And all of the SpartanPets go running. And then…If you make a mistake and have to take it apart…Let’s just say that the “brick separator” is our best friend. The forks on the end have worn out from me having to separate blocks that are wedged together too tightly.

I recently had to rebuild Castle Grayskull. (YAY. It has crumbled TWICE on me.). I managed to get the castle back together in about four hours. (Large pieces stayed together negating the need for a total rebuild.).

Rebuilding that set in the middle of working on Snake Mountain let me see the true difference of what is going on. Grayskull’s pieces don’t stick together so tightly…Hence the lack of durability. That roof is also dubious. It is barely attached to the playset, Snake Mountain…I probably could drop it from 8 feet in the air like I did Grayskull, and it would mostly stay together except for the little horn details and such.

(OK. I decided to move the castle to the top shelf to be beside the new Snake Mountain which is too tall for the better shelf on the lower level. I had also attached the Talon Fighter to the top of the tower. And I dropped it. In the closet. Pieces everywhere and underneath stuff in the closet. A real nightmare.)

Earlier I said cheaper/different plastic. This plastic has a problem. There is a tiny discolored nib on almost every piece. Sometimes it is on a stud. Sometimes it is somewhere else. But it is ugly and uncalled for in a set that costs over $300. Mattel knows they will get their money from people like the SpartanNerd. But every time I would see one of those ugly artifacts, I felt a little burned. I felt this bad enough to where I thought…”Would I buy a Fright Zone, Eternia Playset, or Crystal Castle?” All of those are possible sets on a similar scale and price point to Snake Mountain and Grayskull. They can do better.

Now probably the economy has to do with this. Oil/Petroleum shortage. Biden-flation. ETC etc. Maybe they purposely wanted the plastic to be more rigid so that the set wouldn’t crumble. I don’t know. But people who put pupils in the eyes of a Man-E-Faces Mega Mini Figure pay attention to details, and those ugly nibs are a problem.

Next up. I have a problem with this piece (First picture)

Notice how there is a white scar on each of these blocks.

@#!$%&*@. This large piece is stupid.

Maybe this was a reprinted piece from some earlier HALO set. Seems a little familiar. Mattel/MEGA, you missed an opportunity here. By giving us this large hollow piece you have deprived us of the ability to build that piece. And on this subject, there are some dubious design choices on some of the interior. Instead of solid blocks, they have us use large flat rectangular pieces back to back with a row of studs in between. MIND BOGGLING. WHY!? I think it might have been to save money on plastic? Maybe it made the set weigh less? I don’t know. But that design choice seems wrong on a building toy.

Last complaint. The wraparound snake. This is another missed opportunity. This snake should have been a complete snake. We should be able to remove it for a monster battle. You say, “SpartanNerd, it didn’t do that in Filmation.” True. But it did in 200x. My point is, if we received a proper tail piece, this snake would have been even more epic. We could have disconnected it from the mountain and used it. Too much fun, I guess.

On to some positivity. IT IS HUGE. A good problem, but also a problem. It is as tall as Grayskull with the Point Dread and Talon Fighter configuration. The figures look great posed on it. You get a real sense of “mountain” that I always felt that the vintage playset failed to capture. It is that sense that us collectors and fans crave that pushed the Super7 Snake Mountain to be so large and expensive.

The little horns and pink squirelly things make this really evil. Also the monster face at the base of the mountain just appears from the build, and as I mentioned before, I prefer that! The trap door is a nice touch, but the figures fall a long way down and can get busted.

The “faces of evil” are a Four Horsemen design if I remember correctly. In the middle, that purple support snaps off way to easy. It is only for looks…isn’t a functional piece for stability. I could not get the face on the left to attach without bulding up the layer underneath with spare parts.

The only “extra” on this side of the mountain is this “sarlacc pit” trap under the trap door. I put The Sorceress here, with Evil Lynn clearly summoning the monster. The Sorceress seems to wind up a prisoner quite often.

You can remove this trap and sit it other places. “The Well of Souls?”

So what is my overall feeling? Can I rate this yet?

I think it will be awhile before I begin on the second half. It seems kind of daunting. And that isn’t what a toy should be.

On the other hand, the other side has some of the cooler parts of this set. Skeletor’s throne for one. The magic table from Filmation is another. There are others…That lava slide. But I also never was a big fan of the face on the other side. Or the rat/wolf microphone. But I really liked the bridge.

Well, I am glad that we got this side with the snake, that really looks like a Filmation Snake mountain sort of. At least they gave us a little more snake.

I feel that a person might be able to customize this set a little bit. I am building it as it is meant to be first, for now.

So far Grayskull beats this set, however. It might be because of my own personal attachment as a child. But I find it is also just really awesome…in the sense that Mortal Kombat II was more awesome than Mortal Kombat I. It is more, More, MORE! I had Snake Mountain as a child, but this set departs from the vintage design enough to where it doesn’t hit me the same way that Grayskull does. I know that this is based on the Super7 Snake Mountain design, which summarizes the toy and the Filmation version. But that wasn’t “my snake mountain.” If it was dark black and gray with a giant snake wrapped around and lava coming out of its mouth…That’s “my Snake Mountain.” or if it was an exact copy of the vintage toy. It’s still cool and it’s still epic, though!

Masterverse 40th Anniversary He-Man- SpartanNerd unboxing and review

I am going to take a moment away from Snake Mountain, which is slowly coming together, to review the 40th Anniversary He-Man I didn’t know existed. It was at Target, where I was looking for some Christmas presents for one of my sons. At $21.00 I decided this was a good purchase

Here are some pics for reference. The big one is the 40th anniversary He-Man. You can see the art on the back of the box, and how the cardboard tray can slide out revealing the blister with the action figure inside. You can also see my sealed 200x He-Man, and also my vintage He-Man. (Might be the re-issue. I know that the Grayskull door was mine from childhood.)

I have mostly avoided the Masterverse line of Masters of the Universe toys…The first wave, which featured He-Man and Skeletor, just threw me off. He-Man’s belt was colored too closely to his skin tone, making it seem like he had a “gut,” which just wasn’t right for the character of course. This one item, plus too much focus on the Revelation show just kept me from wanting it. It seemed to me right away that this line was going to be far inferior to the Masters of the Universe Classics line, which it was supposedly replacing.

Let me settle this up front: Mattel, Masters of the Universe Classics was the line of toys the fans deserved. It was a high bar that you set yourself. Now whatever you do that is pointed at adults has to match it. The Masterverse line does not match it. I have watched Scott Neitlich’s videos and I understand what is going on…that it was a small line aimed at collectors only and sold online. I get it. But you have set a gold standard as far as highly desirable action figures.

So now that I got my sermon posted, which they will surely never read or care about, here are my thoughts on this 40th anniversary figure.

This is my first purchase of a Masterverse figure. I have seen the boxes and all of the other figures, and thank you Mattel for giving us a good box for this one. The other figures in the Masterverse line come in boring and ugly blue boxes with plain text. But this box is not only great, it is collector friendly too! You can see from the above pic that you just open the top flap (mine had a little piece of tape) and slide the tray out. I was carefully able to remove the figure without damaging the bubble. I sold all of my MOTUC figures when I ran out of room. (This is where the funding came from that got me into the Mega line). If there is anything that this Masterverse line is doing better, it is this collector friendly package. On all of the MOTUC figures you pretty much had to destroy the package if you wanted to touch the figure. After selling the MOTCU collection, I have been collecting the Mega figures on card and also off card. This is economical enough, and helps me feel like a real collector. I have since picked up San Diego Comic Con She-Ra that had a similar collector box, and also GI-Joe Classified Cobra Commander. I am sad that in the instance of the 200x He-Man that I have on card he has to just stay on the card. (That figure seems to have come down in value recently. My box is in awful shape anyway. Notice my version is the more rare “cross” on the chest version.)

The figure looks OK in the box. Let’s get him out and play awhile.

He-Man comes with this: Power Harness (armor), Power Sword, Shield, and Battle Axe. He also comes with a fist hand and a chopping hand. I guess I should count the left hand Wrist Bracer that also comes off.

His articulation is pretty good. Shoulder, biceps, double jointed elbow, and wrist with a 360 rotation as well as a hinge for up and down. The hands just pop out of their socket, and as mentioned, the left hand bracer comes off which might help you to display him equipped with the shield. The classics version didn’t have the double jointed elbows…but…I’ll say in a minute.

He-man’s head has 360 rotation and can nod up and down. He has a torso that is more likely to bend backwards rather than ab crunch. (Remember what I said about the first Masterverse He-Man having a gut?)

You get a waist swivel, legs that come out to do a split, and now thigh cuts. Double-jointed knees, boot cut, and rocker and hinge ankles.

Go have a look at my review of MOTUC He-Man from 2013. Now let’s talk. The double-joints are supposed to be an improvement on the design. But they look bad. Also, the thigh cut doesn’t do anything for me. It is kind of similar to what we had with the female figures in the MOTUC line, where when you moved their waste, you had a flat surface that just “looked wrong.” The thighs here just look wrong. No other way around it.

The top left pic shows He-Man in the same pose as the artwork on the back of the box. (very nice art, by the way.). He has no trouble getting into this pose. The second pic shows a near-transformation pose. But can you see what I see? The arms are out of proportion. His hand is too long. This head sculpt has an unsettling facial expression. You can compare the original sculpt to the new one in the third pic. The original looked menacing. Barbaric. They have given him a more vertical head, larger eyes, and distinct eyebrows, making this He-Man appear less confident. And He-Man should exude confidence. You can really see this when posing the fist. This fist looks like Deadpool’s baby hand compared to the rest of the arm (don’t look it up if you don’t know). The backside pic shows off the way the sword fits in the harness, and the muscle flexshows the off-proportions. I will say, the furry shorts and boots have a nice wash. But there is a contrast between the molded plastic belt and bracers that seems incongruent.

He-Man goes back in the box nicely, where I think he will stay.

I didn’t have any trouble getting him back in the box. Here he is with my other carded Masters figures.

I think I believed this purchase would scratch the itch of collecting He-Mann figs again. In the box, maybe. But he just isn’t as inspiring as was the MOTUC figures were. I don’t think I am likely to remove him from this package again. Maybe when it snows.

So what do I rate this figure?

The packaging is a 5/5. The toy is about a 2/5. So this puts it in the 3/5 camp. You would think that a 40th anniversary figure would be a solid 5/5. It should be. At least it was affordable, unlike the Magic the Gathering 30th anniversary fake cards (60 fake cards for $1000). Thanks professor! I didn’t know this product existed, so it was kind of an impulse buy. I wonder if they will make a Skeletor. Surely they will. But I will probably pass on it.

UPDATE: I had a good look at the first release of the Masterverse He-Man today unsealed in a case in a store. This 40th anniversary figure has a MASSIVE chest in comparison.

ONE MORE THING: I was just moving the MEGA CONSTRUX Castle Grayskull to the top shelf…It crumbled. I guess I am taking even more of a commercial from Snake Mountain.

Mega Construx She-Ra vs. Hordak and Mostroid…SpartanNerd Review

The Monstroid. Here is a toy I DID NOT have as a child. I had around 80% of He-Man and Masters of the Universe items. But the Monstroid wasn’t one of the things I had. I was aware of it from catalogs and the He-Man magazine. And the Monstroids were the giant robots He-Man and She-Ra fight at the Fright Zone in the He-Man and She-Ra Christmas Special. This toy doesn’t resemble them much, however.

So this is my first Monstroid.

Don’t you love the title. Is there another character here?

Here is the back of the box.

I didn’t spend much time looking at the back, as will become evident as I document the build.

Here are the sides of the box. Very nice artwork on these Mega Construx Masters of the Universe sets, I must say.

Enough gawking. Let’s open it up!

You get these four baggies. Because I have been building these, by now I know that the minifigures will be in bag number 1. So let’s get them out of the way first.

This is our very first Hordak in Mega Construx minifigure form. Also, our first Evil Horde member. Here we have the toy-accurate Hordak. I am a little disappointed that we didn’t get the bat staff. But we did get the Horde Crossbow, which is important for all Horde members in the future.

She-Ra. As I assembled this, the first thing I said was… “Those boots are so stinkin’ cute!” And they are indeed! Of course, I didn’t own She-Ra growing up, nor did I care to. As an adult, now I have TWO! (200x in box.). One thing, though. Check out the head sculpt.

It’s all one big thing. With the male characters, you can remove their hair. But She-Ra keeps with the apparent standard that the girls have to have their hair sculpted to the head and non-removable. Why, exactly?

One more thing. The cape. Both Hordak and She-Ra have a cape, and they are interchangeable. But Hordak looks pretty dumb wearing that short cape. The long cape looks good on She-Ra, and will look good on other characters as well. (Sorry, no pics of the cape swap.)

Was there another character? He wasn’t mentioned in the title. OH WELL…

Must

Not

Be…

Just kidding. Here is Prince Adam in his Mini-Eternia blue vest.

Nobody asked for this…and because the set is titled She-Ra vs. Hordak and the Monstroid, it is like he was tossed in last minute. I’m glad to have him, but we already have a Prince Adam in toy accurate/Filmation style. (Pictured, we also have the first extra piece. An extra handle for the shield.)

Here I would have rather had an ally for She-Ra from her girls toy line. Or maybe another Evil Horde member. I would have rather had Prince Adam on card in this style. It just doesn’t make sense what they did here. Do we even have a Prince Adam on card? Notable, he does have the Alcala-style Sword, but in black.

Here is the set of all three.

Let’s look at how the build went, and I will let you know what I was thinking as I worked.

Here is the front of the instruction booklet. It is the same art as the front, with less textual clutter.

Below is the art on the back. It shows off the Battle Cat that I won’t be getting, and the Land Shark that I reviewed already here on SpartanNerd.com.

It’s time to talk about how we name things, boys and girls. Here is the Brick Separator tool. NOPE. WAY TOO NEGATIVE. It has been re-named the BUILDING TOOL. See what they did there? They went from a negative description of what the item is to a positive description featuring something it can’t do. It can’t build. It can only separate. But, there is hope!

Here is the contents of baggie 2. If you have been following my blog, then you know I have to set all the pieces out classified in order. So here that is.

Here is the infamous “impossible” slab of three and then two.

The next picture shows off what has to be the dumbest face in all of MOTU. And that is saying something. These are tampograph stickers…I know it is of the original toy, that I don’t have emotional attachment to. Perhaps people out there disagree with me?

I mean…the Monstroid is a crab, right? Here is baggie #2 completed, along with the included extra parts.

I made another funny joke! (Notice I included Prince Adam as an extra part. When I got MOTUC Orko, Prince Adam was included as an “accessory.” That must be what they are doing here also.”

Here are the contents of Bag #3.

“I’m not seeing it.” The thought that ran through my head.

Remember when I said I didn’t grow up with this toy, and also I didn’t spend time studying the back of the box? Well, as I built this part, I thought, “What is this? It looks like a transmission?”

Turns out I was kind of correct. Here is the rest of Bag #3 assembled with extra parts.

What that part is…it’s a “winder.” When you turn it with your fingers, it makes the yellow axle spin. Except, it didn’t work for me…(More on that as you keep reading.)

On to Bag #4.

As I organized these on the mat, I coudn’t help but kind of be reminded of assembling the Lego Batmobile so many years ago. And then Castle Grayskull. All these parts are the same color, and they kind of intimidate me.

Here is bag #4 assembled, which was the legs. It reminds me of a Dwarf Spider Droid from Star Wars: Attack of the Clones and Star Wars: Revenge of the Sith.

Here is the full set in a mock of the front cover. Also, the extra parts.

One problem, You are supposed to turn the winder, which turns the axle, which is plugged into the bottom of the main body with the arms. When you wind it, the monstroid spins around on top, swinging Prince Adam around. But mine wouldn’t work. I wound up disassembling it again, where I had to finagle with that “transmission” piece and make sure the gears lined up correctly. This didn’t take that long, because it is really a simple build. But I was alarmed.

Now for some shots of the Monstroid with other similar sets.

Point Dread and the Talon Fighter is a couple of hundred pieces larger. Monstroid doesn’t feel as grand either.

Maybe it’s not fair for me to compare the Monstroid to the Battle Bones. Battle Bones is close to a hundred more pieces, but look how much “more” it is. I am fond of the face on the Battle Bones…I mean, I guess the head is one of its main features. And then I have the emotional attachment to it also. Also, I paid three times as much for Battle Bones…(San Diego Comic Con exclusive.)

So here is the Wind Raider. I could just compare the Talon Fighter just as well, I suppose. The Monstroid was $30, while the Wind Raider was $20. Both have great action features. The Monstroid doesn’t have a good place to seat a figure, though, except in the claws. So the Wind Raider winds that one. But then, the character is artificial intelligence, I suppose…(Notice, I had some more fun with Roboto!)

So how do I rate this set?

I want to be unbiased here…Like I said, Monstroid wasn’t much a part of my childhood. On the other hand, getting Hordak was outstanding, and the future looks bright for Princess of Power toys in this Mega Construx line. On the other hand, the Prince Adam here seems to be a misguided choice. I am an on-card collector, but I guess Prince Adam in blue clothes might not sell that well as an individual. The Monstroid’s mechanical problem was my error, so I won’t count off on that.

I don’t feel like this is a solid five points. Four points easily. Monstroid is reasonably cool, except for the face. I kind of wish the crab claws had springs that would really make the hands pinch though. We get Hordak and She-Ra. Prince Adam is OK with the Alcala sword. It took me an hour and a half to build, but I was mildly interrupted a few times, and I also took pictures as I went. And like the Slime Pit, I feel it should be bigger.

So I am going for 4/5. Do you agree or disagree, Hub City Geeks? Let me know in the comments. I also would like to know about your experiences with the Monstroid as a child, because I missed out evidently, and none of my friends seemed to have this either.

Masters of the Universe Minicomics Collection

I reviewed the Masters of the Universe Minicomics Collection back in May, after having a tough time getting my hands on a copy.  Since then, I have slowly read through every page, and can give you more of a review of the contents rather than just the product.

VINTAGE MASTERS OF THE UNIVERSE

First thing first.  “Miniternia” is definitely a favorite universe of mine now.  I was aware of it, and had read a few books from it.  When I was a kid, these books just confused me because they were so different from what I was used to (the Filmation cartoon.)  But reading these as an adult, there is a definite vibe to those books not found anywhere else.  There are comparisons to Conan the Barbarian, but as a Conan fan, I don’t think so.  Miniternia is a great comic story…an innocent story in a way, and in a way more pure of a story from a writers standpoint.  Mattel gave the writers carte blanche, as long as they depicted the toys.  The barbarian He-Man is awesome, and the miniternia Skeletor is more insane than his other versions.

I remember hearing that there were fundamentalist Christians boycotting and protesting He-Man and the Masters of the Universe.  I was vaguely aware of this as a child (I AM a Christian, and was raised in a Christian home.)  But as an adult, I heard people talk about it on the Roast Gooble Dinner podcasts.  I can see how, after reading over half of the book, I’d bet the word “demon” and “devil” were invoked in almost every single story!  Watching the Filmation show, this also comes up…I don’t know if that was daring on the part of the writers, or what?

 

You can clearly see transitional guidance between Miniternia and the comics that more closely resembled Filmation shows.  The stories become even flimsier sometimes, and highlighting of the products becomes central, rather than story and character development.  Then one day, out of nowhere, the Evil Horde becomes more prominent.  As a kid, the Horde annoyed me because to me, Skeletor was supposed to be the ultimate baddy.  And Hordak was apparently his teacher.  I came to love the Horde as much as anything else in MOTU, but I can see why I felt that way.  Mattel began to push the Horde in the mini comics, and there were more Horde figures on the shelves, and the commercials depicted the Horde more.  They were supposed to be another faction…which worked well in a house with three kids.  Hordes became She-Ra’s main villain, but I didn’t watch She-Ra…(yeah, right!)

I remember the Snake Men story vibrantly from when I was a child…my oldest brother was very interested in them.  My mother (and grandmother) are deathly terrified of snakes, so…I never really thought of them as another faction…just as a side team that worked for Skeletor, which is exactly how the mini comics portray them.  Throw in that Kobra Kahn and Tongue Lasher appeared on Skeletor’s team on the Filmation show working with Skeletor, and you can see why.  It was the Mike Young 200x show that really highlighted them as another team…an even deadlier team that Skeletor’s bunch.

Of all of the things about He-Man and the Masters of the Universe, I rarely ever complain. But now is my chance.  The “Three Towers” really annoy me.  It is one of the rarest toys to be found, and is therefore a valuable item.  But I don’t care.  The whole concept is STUPID.

Lets replace Castle Grayskull and Snake mountain with two smaller versions, and put a stupid lion tower in the middle.  We can connect the whole universe together with a roller coaster thingy.

There are SOO many reasons why I dislike the three towers.  It is billed as “playset Eternia.”  So the whole planet of Eternia can fit into one Playset?  This was EXACTLY how it was depicted in the minicomics.  I heard someone call it “Grayskull 2.0.”  Castle Grayskull was supposed to be this ultimate place of power.  But the Three Towers were meant to supplant all of that.

Eternia must be about the size of Spartanburg or upstate South Carolina…It seems it takes King Grayskull in the Mike Young cartoon about three days to cross the whole place.  Maybe the three towers fit that scheme?  There is a map in the He-Man art book, it came with certain characters if you subscribed to the “Club Grayskull” or whatever.  That map shows the towers stretched out across a huge central continent.  That MIGHT be plausible.  But why would they all connect together by a vehicle?  And if “Viper Tower” was meant to be Snake Mountain (It DID more closely resemble the cartoon version), and Grayskull tower was supposed to be the base for the good guys…just why?  I believe Mattel sensed that the vintage line was coming to an end, and were getting desperate.

SHE-RA, PRINCESS OF POWER

The She-Ra comics were pretty cute.   One of the interviews mentions that there were strict guidelines for drawing female characters.  That is apparent…the depictions of all those she-ra women are not sexy at all.  Sometimes they are child-like and pretty.  The She-Ra comics “de-evolve” from Minicomics format into Storybook format.  There is an incorrect footnote in the first She-Ra story, that says the Evil Horde is not mentioned in the comics ever again after the first one.  But that was inaccurate as the final two She-Ra stories have Catra mentioning the Horde, and also depict Horde troopers.

These books give you less of a sense of “the great rebellion,” and more just sweet little stories.  Catra, “the jealous beauty” is the main villain in these stories, but she can’t really do anything worse than children do to each other, it seems.  She steals a treasure box, she crashes a party by spraying everyone with water.  She spreads a rumor.  SERIOUSLY?

I made it through all of the She-Ra books, and rather enjoyed them.  But they are far too shallow.  I enjoyed the way they usually depicted She-Ra with the mask and Adora with the headband…A device you never saw on the cartoon.  And I thought the story of “Crystal Dimension” was interesting, where Swift Wind was transformed into a crystal version of himself.

I never really got a sense that The Crystal Castle was a She-Ra’s place of power?  It seemed to be a place where she and her friends lived instead.  The enchanted forest was there.  But Catra seemed to be homeless.

THE NEW ADVENTURES OF HE-MAN

As a child, I was just getting “too old” for toys as New Adventures came out.  My oldest brother wasted no time in getting a few toys, but I don’t think I ever saw a single episode of the cartoon.  I DID remember reading the comic, however.

I wasn’t aware that there were only four comics ever produced for that toy-line.  I DID know that it was short lived.

Basically, the vintage He-Man and Skeletor characters translated smoothly over to the futuristic versions, with Skeletor getting burned badly while witnessing Adam transform into He-Man, and having to “fix himself” with bionic parts.  The only idiotic thing is that He-Man’s sword is already a “techno sword.”  They should have been able to draw the classic sword in those few panels.  I always thought it was kind of stupid that the power of Grayskull had to be transferred into that starship…Really?  The art and the storytelling in these books is good, but different from the earlier ones.  As we read through all of these, we really see Bruce Timm’s art style mature up.  Once, He-Man even looks like we would see Batman on the nineties cartoon!  (Not in a New Adventures book…one of the final vintage comics.)

200x COMICS

I almost forgot!  The singular “pack-in” comic is included here.  With Val Staples and Emiliano Santalucia forming the bond that would become MV Creations, (and eventually break apart into the saddest schism maybe in the whole brand.) There are two comics here, one that never made it to print.

These are similar to the 200x comics that Image and Cross Gen would publish, but shorter and having a lot less content.  The art is just about exactly the same.  Emiliano is great!  (The second book was drawn by someone else, who somewhat emulated Emiliano’s style.)

MASTERS OF THE UNIVERSE CLASSICS MINI COMICS

Before the collection, I had no opportunities to read these stories.  I heard fans complain about them because they leave out a lot of story details that should be filled in.  The first one is a modern retelling of the first vintage Preternia book, and the following two pull together the entire story to include even the New Adventures.  An interesting detail, this story portrays He-Ro as the originator of the Power of Grayskull when he passes the Sword of He over to King Grayskull in death.  Funny how it ended, with a remark about building a castle and naming it after He-Ro.  (It would be named Castle Grayskull!)

I also thought the twist where Skeletor gets the techno virus from Bionatops in order to transform into his New Adventures form was also fun!  I was confused about King Grayskull, King He-man (he makes an appearance!) and King Miro.  What was that all about?

The art on these books are terrifically modern, and yes, they COULD have gave us more story.  I see how these serve the same purpose as the earlier mini comics…justify more toys.  They even introduced members of He-Ro’s team that have never been produced, simply to spark interest.  Ultimately, mini-comics aren’t the best vehicle for telling a grand story…they are a place to jump off and use your imagination.  And since Scott Neitlich was the guy in charge of these, that statement sounds exactly like something he would have said.

EXTRAS

The Mini-Comic collection contains lots of interviews…most of them seem to have come directly from Roast Gooble Dinner podcasts.  Maybe the DID actually re-interview some of the people…and maybe these are redacted and edited versions of those interviews.  I enjoyed reading them all, thought they didn’t teach me much of anything new because I had already heard it from the mouth of the person being interviewed.

So, just when I think James Eatock has astounded me with his intense Fanhood and knowledge of He-Man and the Masters of the Universe, he surprises me yet again!

James “Bustatoons” Eatock apparently is the owner of a discarded and never produced mini comic, which is published at the back of this book.  It apparently never made it to the coloring stage.  I wonder if more stuff like this is out there?  And what a find…AND how does someone like him find all this stuff?  The comic is apparently the supposed pack-in with Flying Fists He-Man…it has some details issues, which might be why it was scrapped.  But it is a terrific read.

And finally we have an outline of a never-produced mini comic, which would have featured Faker prominently.  It is cool to read over, and I wonder if any fans who are good artists have made this book as fan art?

I enjoyed reading the Minicomics collection, and recommend it to anyone who is a fan of He-Man…a great value at under $30.  Reading this kept me from purchasing other comics for awhile…I always had something new to read, and this will make its way to my office at work to read in my “spare time.”

 

SpartanNerd thoughts…He-Man and the Eternity War Issues #10 and #11

I said way back in my 250th blog post that I would be posting a review of Issue #10.  My apologies, readers…life has kept me away from the blog.  And that is going to continue, it seems.  I find blogging to be a relaxing thing, so, I will do it when I can relax.

I think I’ll start with this photo…

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What….These two comics inspired me to produce and take this photo.  (Never realized how hard it is to put an alternate head on King Hsss….)

The events leading up to issue #10 and #11…

Basically, the Horde conquered Eternia.  Hordak had the Fright Zone infect the land, as he acquired the power of Grayskull and seemed to be bringing about the “Age of Horokoth”.  (He used the blood of Grayskull to resurrect his body…previously his spirit was trapped inside a robot life-support casket.)  He forged his own sword of power, etc.

The masters made allies with the Snake Men, who worship the Green Goddess (Teela) as the Sorceress of Serpos.  He-Man decided to eschew the power of Grayskull and only use the power of Adam…bad move, because apparently King Hsss…devoured him off-panel.  (So the main character of He-Man and the Eternity War has been killed….????)

Basically, Skeletor double crosses She-Ra into healing him from his missing jaw, and then uses the power of the Havoc Staff and the Well of Darkness to break into Hordak’s chamber of souls on Despondos.  He steals the souls and leaves She-Ra there stranded with the souls of those she executed as Despara.  Skeletor then teleports back to Eternia, unleashes those souls, which happen to re-possess their physical bodies (which are Horde Troopers,) and they mutiny.  He uses this moment of distraction to kill Hordak with his Horokoth Sword of Power.  (The moment I shouted for joy!  I’ve never been a big fan of the Horde.)  Also along the way, Evil-Lynn became the Sorceress of Horokoth.  Meaning now there are two sorceresses.

Which brings us to Issue 10.

The front cover…

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It has been hinted for quite some time that Skeletor was going to acquire the power of Grayskull.  This is why it seemed so odd that Hordak acquired it first.  And he acquired it in a very backhanded way…

I have this theory…I believe the writers are playing with the toys.  In fact, I think they might be basing their stories on their old childhood versions of the stories, or similar.

Skeletor holding a power sword wearing He-Man’s armor.  This is a strong hint.  I went and tried to duplicate this photo.  But I didn’t get a picture.  It totally works, especially if you give him the pink Prince Adam sword. (However, I don’t have a blue body with gold bracers and a gold belt.)

It was hinted back in the art book…some of the images they released showed Skeletor transformed, and also had his transformation words, “Cry Havoc!  I am Skeletor!”

We are seeing how that story unfolds.

Onto the plot.

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Basically, Prince Adam (actually King Hssss) is inspiring the masters and the Snake Men to attack the Horde.

King Hsss/Adam is wearing the traditional battle armor of the Snake Men, a supposed way to inspire them.  But we, as readers see King Hsss really flaunting who he secretly is.

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Next we see an exchange between Skeletor and Evil-Lynn.  Doesn’t she look cool!

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And now for something random.  Who is this mysterious soldier?  “War Wraith.”  And from my picture earlier, you see why I was inspired to do what I did!  The War Wraith looks incredibly like Evil-Seed.  And I thought he was until Skeletor used his name.

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And then something else we’ve never seen.  Evil-Lynn weeping.  A very spiritual thing this time.  Evidently as a manifestation of the Goddess, she reacts to things happening in the universe.  I’m reading a parallel here to what the Green Goddess (Teela) did when guiding Despara to the point of drawing He-Man’s blood, an act that would ultimately result in the resurrection of Hordak.  This seems out of character.  But it is the way her newfound power is effecting her.  Skeletor isn’t moved, of course.  Except for in the same way the SpartanNerd is moved when the females are crying.  Angry.  I know it isn’t normal, but its true.

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Next, the action cuts to the Masters using the Dragon Walkers to attack Grayskull.  A ridiculous idea.  If Dragon Walkers were real, they would be the clumsiest, stupidest kind of tank ever invented.  They were fun toys, though!  It is interesting that the details of the story mention the gear that makes them work.  More evidence that the writers have been playing with the toys…that gear was a highly noticeable part of the toy.

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And then we see the War Wraith flying on a Roton sniping snake men.  Very cool.  Who was this guy, I asked myself while reading.  He never appeared in any lore previous to now?

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A couple of pages over, and we see the Green Goddess Teela rescue She-Ra.  Divine intervention was basically the only way that could happen.  Deus Ex Machina, right?

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The Dragon Walkers (predictable) couldn’t do the job on the Fright Zone, so Moss Man does it.  He jumps out of the Wind Raider, and face-plants in a “Wrath of God” moment, sacrificing himself.  More Divine Intervention!

(At this point, the comic has a steep death toll.  I think I’ll do a death count on main characters the writers have killed off so far.  We can add Moss Man, again.)

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In the moments after while everyone is celebrating their victory, King Hss/Adam is experiencing pain.  Lots of pain, so he sneaks off for a moment of privacy.  But Rattlor follows him and lets on that he knows the secret, so King Hsss. blasts him with energy, killing him.  (Another main character killed off.)

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After this moment of pain and killing Rattlor, King Hiss/Adam is kicked in the head from behind by the War Wraith, who arrived just barely too late to discover the truth evidently.  He then takes off his mask to reveal his identity as …. Duncan!  (Man-At-Arms)!

Before moving on to Issue 11, which just came out this week, and I just read, let me tell you Hub City Geeks.  I read this book OVER AND OVER.  You might recall that I thought Issue 8 was terrible.  That was a low point.  This issue is a high point however, and Issue 11 is even greater!  (Issue 9 had the Skeletor killing Hordak moment.)

Man-At-Arms has often been made into a bad guy.  But not for Skeletor.  Usually it is a Snake Man.  The only thing that I don’t get is why did they make him look so much like Evil Seed?  This is where I think they were playing around with the toys and maybe head swapping or something, and decided Evil Seed’s armor was pretty cool for Duncan.  In my picture at the beginning, you see I only have the classic Man-At-Arms with a mustache.  (Yes, I have the non mustache head.)  But I don’t have the 200x head without the helmet, so that is as close as I could get.

Onto Issue 11.  The best one yet!  And I can tell I will likely read this one over and over as well.

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The cover shows Man-At-Arms coming out of the shell that was Roboto.  He is holding a blaster as well as his classic mace.

The colors evoke the split personality of Man-At-Arms.  And he is in a target.  Well, that is the First Person Shooter mode of Tri-Clops!

What you need to know is that previously, like, several issues ago, Man-At-Arms was the first Eternian is space.  He retrofitted Roboto into a space suit with life-support, and went into space to destroy Horak’s version of Supreme Verdict, the “Orbital Disrupter.”  however, by the end of the issue, Man-At-Arms and Roboto were plummeting to the surface in a ball of fire.  And until Issue 10, we hadn’t heard from either of them.  Issue 11 tells us the story.

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Robots used all of his energy to protect Man-At-Arms with a type of force field.  He said he had to sacrifice himself because his persona had the personality traits given to him by Duncan.

So basically, Roboto is another character killed off.

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And here comes Tri-Clops.  We’ve seen Tri-Clops working with Hordak recently.  He takes advantage of his new opportunity.

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So Man-At-Arms just destroyed the Orbital Disrupter, fought off an army of Horde satellite drones, re-entered the atmosphere, suffered an emotional loss of Roboto, and STILL can kick the crap out of Tri-Clops.  That’s awesome!

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Here is a total toy moment.  Every kid knows that Tri-Clop’s sword was WAY COOLER than anyone else’s.  Even He-Man’s.  Now the writers have been giving Man-At-Arms Tri-Clops’ sword.!

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And here is a big “duh” moment for Duncan.  Of COURSE Tri-Clops was blind under that visor…

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And Tri-Clops “duh” moment.  Duncan talks too much.  (He always did.)

And I get another shout for joy moment!  SLIME PIT TIME!

Skeletor says “Spare me the lecture.  I know how it works.  I helped design it!”  Duncan is getting slimed .  OH YEAH.  Into a ZOMBIE for SKELETOR.  KA BAAAMMMM!!!!

The Slime Pit was always a toy that I loved to play with.  But my mom wouldn’t let us play with the slime.

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And then we see how Skeletor is going to get the blood of Grayskull.  He is going to literally drain Hordak’s blood!  The cool thing they’ve done with Hordak is make him into a celestial vampire.  He was empowered by the souls of those he slew or led to their death for him.  Now Skeletor is becoming more of a literal vampire.  AND we get to see him without his hood.

And then back to the War Wraith.  “Skeletor sends his regards.”

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Duncan seems to be a total convert to Skeletor’s ways.  He has no mercy on who he thinks is Prince Adam.

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And he’s just about to slay him, when….

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We interrupt this murder with a message from the Goddess and She-Ra, who both are flying on Swift Wind and talking.

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So Evil-Lynn can’t have all this happiness.  She busts up in front of Swifty.

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And then transforms into a bat, the symbol of Horokoth.  It appears, however that Teela the Green Goddess can transform into Serpos, the Snake God from 200x.

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An intense elemental battle between forces of the universe.  Now if only Zoar were to appear…

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Nope.  Back to the other battle.  Of Course, King Hsss. wasn’t going to be bested by a zombified Man-At-Arms.  He transforms and then kills Duncan.  And then more of that pain happens.

And another strong hint that the writers are playing with the toys and getting inspired to write the characters after them.

As King Hsss fights to suppress Prince Adam’s essence, which is fighting inside of him, he explodes in a burst of energy and becomes…

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NAKED!

(Recently there was a figure of Oo-Lar, the Jungle He-Man, who is all nude except for his furry shorts.  He’s even barefooted.)

I can’t wait to see what happens next!

You see, it has been raining like crazy.  I don’t really have anything to do except work and read comics when I get the chance, or maybe mess around with Magic cards.

I give both of these comics a 5/5.  I believe the writers are MOTU fans.  And I believe they are trying hard to give us an adult comic.  They have tastefully set aside some of the things about MOTU that people call “silly”, and created a darker, edgier, more modern story and are doing things with the characters that haven’t been done before.  Sometimes even taking inspiration from things seldom used before.  (Like the Slime Pit.)

Hope to be back soon with a review of the new Masters of the Universe Mini Comics Collection!

SpartanNerd Review…He-Man: The Eternity War #8

DC’s remix of Mattel’s classic property has recently received a lot of love from fans and critics, including the SpartanNerd.  However, this time, I don’t feel as good.

Some background.

In issue #5, The Goddess/Sorceress/Teela reveals that destiny has three faces…Serpos, Zoar, and Horokoth.  Serpos was the ancient god of the snake-men.  Zoar has been Serpos’ replacement for ages for the Eternians, and Horokoth a god for the Horde.  The Goddess thinks the Age of Horokoth is inevitable, and wonders if He-Man could, or even should prevent it.

Issue #6 shows us a dystopian future where Adam becomes King He-Man, and rules with an iron fist.  He has enlisted his former enemies, Skeletor’s minions, to be a big part of his army, and is fighting against She-Ra, who leads the former Masters of the Universe as rebels against him.  We see him married to Teela, who reverts to green Goddess mode and we realize it was a vision given to Adam of what the future is to become if He-Man beats back the Horde himself.  So He-Man breaks the sword!

Issue #7 is more back-story for Skeletor and the Havoc Staff.  Evidently, strangely, Skeletor became the Evil Overlord of Destruction by breaking the time-space continuum and preventing his own murder at Hordak’s hands…an event that had to happen because the skull on the Havoc Staff is his own skull, only twisted by demonic magic.  Skeletor also tells us that he helped raise Despara/Adora/She-Ra, but because it is Skeletor who is talking, who knows if he’s telling the truth?

After all of these exciting stories, we get issue #8.

A break in the jaw-dropping revelations.

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We get some fighting and some narrative in the first few pages.

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We see Adam leading the charge with a gun-arm reminiscent of what Man-At-Arms uses.

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We see King Hsss/Randor….(But why?)

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And then the war is over.  We see the next day, Adam sitting on the throne petting Battle Cat.  (Not Cringer…hmmm…)

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Basically, just one day after the war, and the snake-men seem less loyal to Adam.  They were showing astonishing loyalty to He-Man.  Now, not so much.  Fisto has to call down this snake man who is about to execute Imp.  Evidently, the snake men are supposed to know that prisoners are to stand trial.

Adam is catching cold.  The Goddess thanks him for relinquishing his power.

I didn’t photograph the next parts, but here is a summary.  Skeletor turns on She-Ra like we all knew he would.  They transport into Hordak;s “Vault of Souls,” where he steals most of the souls, and then entices She-Ra to fall into the vault by throwing a locket with Marlena’s picture into it.

Act III…, Hordak finally makes his intentions known.  The Eternians have one day of peace granted by him, (I guess because he’s such a nice guy.)  Next he shows the future of those who are going to escape him to the planet Primus.

He uses the Eyes of Grayskull…

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And destroys their future lives and their offsprings lives on Primus.

Wait another month, fools, for the next installment.

My quandary with this book comes in several ways.

First of all, why was King Hsss there?  Is he making the snake men less loyal?  Did Adam meet him in battle?  All we get is a strange picture of him saying “sssso weak,” referring to Adam.

My next problem is…we didn’t see HOW Adam led them to defeat the Horde at Eternos Palace.  All we get is “The day after liberation.”  A whole book could have been devoted to just that.  And SHOULD HAVE.  We would have seen Adam as the strong leader he evidently is, apart from the Power of Grayskull.  But the writers took the lame way out.  “The next day…”  “The day after Liberation,” “After the battle.”  But we see none of the action.  And action is one of the reasons why I like comic books.  BOOOOO!!!!  And just think how much more the rest of the story elements in this book would have meant?

My third gripe…this isn’t a stand-alone book in any way.  Lets just say, for instance, a person goes into a comic book store and says, “Wow!  A He-Man comic! I remember He-Man!” and picks this up.  They will be put on their tail.  Without knowledge of the series pretty much as a whole, you couldn’t understand what was happening in this book.  The stupid looking Fright Zone/Castle Grayskull abomination isn’t self explanatory enough.  The Green Goddess isn’t the Filimation Sorceress, or even Teela.  The Snake Men are fighting WITH the good guys?  A major nostalgia parade is rained on with an issue like this.  Sometimes Nostalgia is the only thing that sells books about 1980’s properties.  But this didn’t have to be the case.  The book could be much more accessible if there was a brief page at the front that explains what has been happening.  This has been done in MANY comics before.  Basically all of the Conan comics.  The modern Star Wars comics.  Marvel’s current Secret War also give you a little background and some premise.  But here, it is “jump in and read for the first time, and leave confused.”

My fourth gripe…New Adventures never does seem to be able to get ahead, does it.  I never watched the show, but read the few mini comics that were printed.  My brother had Slush Head and New Adventures He-Man.  I myself am not completely unattached, and hope the best for New Adventures because there are hundreds of fans.  But those fans just got dumped on. Hordak destroyed Primus.  And we just got to see it in one panel!  We could see it, and the future Masters of the Universe, who were also evidently destroyed.

Oh Hub City Geeks, I believe this comic was necessary for the advacement of the story.  But there are many things wrong here.  I hope things don’t turn south from here on out.  The only redeeming quality here is the art, which is consistent with the better art printed in DC’s run of Masters of the Universe.

The SpartanNerd rates He-Man: The Eternity War #8 a 1/5.  This is one of the lowest scores I have given a modern comic.  It is a necessary read to have the story.  But pitiful delivery.