Nicol Bolas, the Deceiver Planeswalker Pack…SpartanNerd Unboxing and Review

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Here it is.  A week early!  (I bought it at the pre-release, and the SpartanKid also won a copy!)  So we now have two…

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For this unboxing and review…in the interest of saving what little WordPress space I have left, I will just get down to it.

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You get the new foil card “Nicol Bolas, the Deceiver.”  As Bolas cards go, this one is the worst.  To be clear, we now have three Bolas planeswalker cards.  The classic version remains the most iconic and powerful.  There is a new Nicol Bolas, the God Pharoah, and then there’s this.  His mana cost is more or less the same.  He has three relevant abilities.  He might be the worst of the three, but he is still quite significant.  With Intro Packs Planeswalker Packs, the Wizards said they want to give people splashy cards to learn to play with.  If this isn’t splashy, I don’t know what is.

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I assure you…if you’ve read my other reviews of Planeswalker Packs, then you know what unboxing this is like.  It is exactly the same!  There is a plastic bubble and a little black tray.  All of the other contents are in a deck box.  Here is the deck box, posing alongside my FUNKO POP! version of Bolas.

Inside you get two booster packs, two pieces of paper, and the deck sealed in cellophane.

I will go ahead and tell you that I didn’t get any important cards in my two packs.

The two pieces of paper are a guide to playing Magic, and a poster that has strategy for playing this deck.  There is also a handy decklist.

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Now for the cards!IMG_0303

Here are the rares that came with the intro deck.  This makes my fourth copy of the Throne.  Visage of Bolas is new, and I’m certain can only be gotten by purchasing this deck.

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This deck is surprisingly creature-heavy.  Normally, Bolas wants a control deck.  But here are the creatures.  The Wasp of the Bitter End is a card that you can only get in this deck as well, but it notably says “a Nicol Bolas” planeswalker, meaning that it is a card that can work with the other two versions of Bolas.

These creatures represent something else…apparently the story is that Bolas used the plane of Amonkhet to harvest the strongest warriors and make them into “eternals.”

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We get a bunch of basics, and importantly eight fixers.  Cinder Barrens is one of those intro-deck-only cards.  Crypt of the Eternals is a clever new Grixis tri-land.

Which means we have instant and sorcery cards remaining.

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Not a whole lot.  Magma Spray is the most competitive here.  Open Fire is a really bad lightning  Bolt.  Final Reward.  A five drop removal spell.  BOOO.  (AT LEAST it stops players who might be trying to Eternalize or Embalm.)

Playing the deck.

Normally, you would cancel and destroy everything until you could draw and cast Bolas, pretty much for the win.  In a normal constructed deck.

This time, your strategy is a little different.  You are going to play creatures, (I will mention that Aerial Guide is probably the best card for this deck, since it flies and draws you cards.)  You hope to get the Visage of Bolas, which will then get him in your hand pretty much guaranteed, and then you will pretty much guaranteed be able to cast him if you do all of this at the appropriate time.

Now this plan depends on who you are playing against.  Against other intro decks, great!

But in a serious environment, when you fetch up your Bolas, they will know you have him, and either cancel him, hold their kill spell, or do some kind of Thoughtsieze (Liliana) effect and make you discard him.  Visage of Bolas is a four drop, meaning you are probably never going to be able to play him on the same turn that you cast it.  (If that were the case with this deck, we would be talking about turn 12 at least!  Competitive Magic decks want a turn four or five kill.

I think this is a great product to get people interested in playing MTG.  But it is wrong to call it a Standard deck.  It IS.  But it isn’t competitive.  You could just as easily discourage people from playing if they bought this, and then played it in a tournament and find themselves wrecked every game.

I’m not saying it is impossible for you to win a match or two.  But aren’t competitive players going to have a sideboard?  There are now at LEAST three different cheap removal spells for Bolas (the Defeat cycle.)

The packaging is nice.  The box can hold sleeved cards, but has no solution for dice or tokens.  It’s still better than the old intro pack boxes.  I’m still asserting that if they want people to feel like they should play these decks in a tournament, then they should include sleeves.  I played against a newcomer during the sealed tournament this weekend…and how did I know he was a newcomer?  First impression…no sleeves.  Then they way he played reflected that.

I have played four matches using this deck, even a few “mirror matches,” and I just can’t get excited about it.  I do like the new Bolas card, but Nicol Bolas, God Pharaoh is better for Standard.  Maybe there is a good way to exploit the specific cards in this deck that only come with this product…like Visage of Bolas.  But you better be able to produce a ton of mana early.  The wasp thing is cool, but I think it better for a Bolas Tribal commander deck.  It’s just going to net you some extra value for playing Bolas.

So I am going to rate this deck at 2/5.  It’s kind of flat.

Now the SpartanKid thinks otherwise.  He believes I am being too harsh, and he likes the idea of an “Eternals” tribal deck.  I will keep you posted about what happens…He might even make a standard deck that riffs on the intro deck.

So the SpartanNerd rates Nicol Bolas, The Deceiver Planeswalker Pack 2/5.  Do you agree or disagree?  Let me know in the comments!

 

 

Archenemy: Nicol Bolas. SpartanNerd Unboxing and Review

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Long time no blog.  Sorry, Hub City Geeks.

But I’m back with a treat!  As you can see, for Father’s Day I got the Archenemy Nicol Bolas set!  And I am unboxing it for you today!

The top image is the front of the box.  Nice artwork.  And you know you are getting something nice!  Mine was actually slightly cheaper, as the Tangled Web in Spartanburg is holding a sale…everything 15% off!

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The back has some inspiring words, and a picture of some of the content.

Opening the box, you are greeted with this.  I was a little puzzled at first.

Also, note that upon removing the cellophane and the price tag along with it, you can see some information.  Ages 13+, 2-4 players, and 30+ minutes.

What I’m telling you and showing you is that this is the first really successfully executed MTG all-in-one board game style set!  While there is Arena of the Planeswalkers, which is “Heroscape” with Magic characters, Archemeny: Nicol Bolas retains the gameplay of Magic the Gathering.  And just like any dedicated board game, there is some setup.

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IMG_0112I was confused by the big white thing.  What that is is an envelope, and it contained the four deckboxes, which you will have to assemble.

IMG_0134Adding to the board game feel of the set, you also get a special life counter, which can go up to 100.  This is the “Commander’s Arsenal” style of counter, that hasn’t been released in a long time.  (Incidentally, if you get the Commander’s Anthology,” you get four of these.  I won’t be getting that product and reviewing it, however.)

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The first pack of cards I opened were the scheme cards, of course!  These cards are the same size as the Planes from Planechase.  I am showing you the front and the back…I really like the design.  And the back is almost like, “What if Magic the Gathering came out this year?”  This might be what the card backs would look like.  The front features more of that Egyptian style art, and a device resembling the “Talon Gates.”  (Apparently, Nicol Bolas was one of the first planeswalkers, and the gates are a trophy remaining from the first planeswalker duel on Dominaria.)

 

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The scheme cards are loaded with flavor.  And I think there also may be some spoiler content from the upcoming “Hour of Devastation” set.  Check out “A Reckoning Approaches.”  Is that Razeketh on the card?

The Included Decks

Next I will unbox each deck and show you a picture of the rares.  I will also point out the important commons and uncommons.  All of these cards are reprints.

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OK.  First let me say I am disappointed that these aren’t foil planeswalkers.  AT LEAST BOLAS SHOULD BE FOIL.

And while we’re at it, why didn’t they give us an oversize Nicol Bolas as well?

OK.  Rant over.  Let’s look at the tokens first.

They are double sided.  One image shows one side.  The other shows the same cards flipped.

It seems we should be making lots of horrors, zombies, and soldiers.

Now for Nicol Bolas, Planeswalker‘s deck.

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Wow.  This is a lot of rares!  And so many things fly.  Blood Tyrant…That guy’s a winner! Don’t have what you need?  Prognostic Sphinx will get you there.   Here is a needed reprint of Dreadbore. I almost think Harvester of Souls is a little boring at this point.  How many times has that been reprinted?  Icefall Regent was recently a big deal in standard.  Archfiend of Depravity has been there…but never really shined.  Bolas is a three color card, and it’s good that we get Dragonskull Summit, a buddy land.

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Here are the commons and uncommons.  Lightning Bolt.  YES.  Doom Blade.  YES!  Extract from Darkness has been fun in commander.  Slave of Bolas.  This is my first “upgrade.”  I picked up a foil over my recent vacation.

Because Bolas is a three color character, you get some mana rocks that help you fix your colors.  And you get these lands, notably Crumbling Necropolis.

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Each of the Planeswalkers in this set are pretty good, but Bolas is the most satisfying.  Still, he costs a ton to play.  Luckily, his deck helps get him out a little earlier with certain cards.

Gideon Jura  ‘s deck

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These are some all-stars in white!  (well, maybe not Aegis Angel and Lightwielder Paladin.)  As I looked at these rares…I knew them right away.  In the case of Fiendslayer Paladin, that guy was incredible in Theros/M15 standard.  Sun Titan.  Need we say more?  Odric Master Tactician is so good he right out finishes regular matches of Magic if he hits the board with some friends.

Gideon Jura is an OK card.  There are certainly better versions of Gideon out there.  But this version is good and balanced for this set.  -2 the Gideon to remove some of Bolas pesky fliers.

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These cards are also pretty good, with excoriate exiling tapped cards.  Fencing Ace was the title of my deck back in Theros/Ravnica standard.  Pairing him with Fiendslayer is great.  The Flickerwisp…It turns out that Bolas can steal your planeswalkers pretty easy using the scheme cards.  But Flickerwisp says “return to the battlefield under its OWNERS’s control.”  Which is just sick.  Bolas can steal your Chandra, and you can just steal her back!

The SpartanKid made an observation…cards from Amonkhet have the Amonkhet expansion symbol.  But cards from other places get a special Archenemy symbol…

(I thought of this because of the Aerial Responder, even though he has the Archenemy symbol.  Somehow that triggered my memory, maybe because he is in Kaladesh?)

Chandra, Pyromaster‘s deck

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Dualcaster Mage, Grim Lavamancer, and Inferno Titan.  These cards are terrific!  I don’t know if Dualcaster made a splash in Vintage or not, but this was one of the predictions when it was first printed in Commander 2015.  This is my first copy of Grim Lavamancer…he is a staple in the Modern burn archetype.

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Hammerhand and Coordinated Assault help your guys get through.  Searing Spear…this is NOT LIGHTNING BOLT.  Chandra now has at least three pre-constructed decks, and none of them have the best burn spell in them.  That said, Searing Spear isn’t bad, it just can’t outpace Lightning Bolt.  Volcanic Geyser.  Why not just include Fireball?  The geyser has the advantage of being an instant, but it is one red slower.

Chandra’s card is one of the best Chandras they ever printed..  Seeing that she has NINE DIFFERENT CARDS, that’s saying something.  But a great many of those are not really tournament playable.  This one is a contender.

Nissa, Worldwaker‘s deck

IMG_0126Gavin Verhey, who was the lead designer on this set, proclaimed in the now famous preview duel on the Mothership website, said that Nissa’s deck could do the best with a long game.  And that may be because this is a two color deck, while the other two are mono colored.

She does have more resilient threats, but it takes longer for anything to get going.  If Bolas sweeps the board and Thragtusk is there, you at least get a beast in his place.  Forgotten Ancient can get out of hand really fast, (He was recently included in the Atraxa Commander deck.)  Oran-Rief Hydra is big to start with, and just gets bigger.

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Additionally, this deck can draw cards more easily, and Vision Skeins is incredible in a four player game.  (Of course, Bolas gets to draw also.)

The Nissa card here is the best of the three Gatewatch planeswalkers.  She pays for herself the turn she comes out.  She makes lands into man-lands.  And ultimateing her can be GG, if Bolas doesn’t sweep the board on the next turn.

PLAYING THIS SET.

I just got it yesterday!  But there has been some playing here in the SpartanNerd Household.  Last night me and the SpartanKid sleeved up Gideon and Bolas and had a traditional one-on-one.  The funny thing is, that worked pretty good.  It was a cute match, where each side would gain an advantage one after the other.  But eventually, Bolas overpowered him.

Today, I ran the Gatewatch myself against the SpartanKid, who played Bolas as Archenemy.  This match lasted about 70 minutes.  It seemed everytime I would get some traction, the scheme cards would undercut my progress.  That big splashy spell every turn really makes this a special set.  But it is also HARD.

Eventually Bolas accumulated enough flyers to just start picking planeswalkers off one at a time.  And what do you do when all you draw is pump spells while you have no creatures?  The last man standing was Nissa, and two Turntimber Basilisks, and two Fertilids.  Nissa had a ton of lands as well.  Bolas had the abovementioned flyers, but all were tapped, making death inevitable.  But I wasn’t going down without a fight.  He had three walking threats.  I landfalled the basilisks several times by using the Fertilid’s ability.  And at least removed the threats on the ground.  But it was a loss next turn.  Bolas scheme card even made me lose life before the defeat! (The Mighty Will Fall)

This was a fun time, and it could only be more fun with more players.  I will have to keep you posted here on SpartanNerd.com about future matchups.

SO WHAT DOES THE SPARTANNERD RATE ARCHENEMY:NICOL BOLAS?

It’s a terrific product, and the Board Game feel of it is very nice.  Check it out.

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Here is my Archenemy packed up and ready to play.  But believe it or not, I had just put the top back on it and shook it around.  The tray inside is perfect for keeping this set contained.  Even the life counter has a well designed spot in the set.  I haven’t sleeved the tokens or the schemes, but they fit nicely in their original spot underneath the deck box un-sleeved.

So this is a well designed package.  Well designed experience.

And I COULD take for instance, the Grim Lavamancer to a tournament to play.  And that is one of the rewarding things about collecting the sealed products the way I do, at least for Modern.  Some of the included cards here are very nice.

I wish the Planeswalkers were foil.  That is one of my complaints.  You pay $59.99 for a MTG product, there better be some foils.  Because these are all alternate art cards, they won’t be printed in foils unless the Wizards decide to reprint them in the future somehow.  You could get foil regular printing but that shouldn’t feel necessary.

The decks included are tailored for multiplayer matches, and so that is one of the narrow focus things about the set.  But you could play any decks against Bolas you wanted to, I suppose.

So I am going to rate this product a 4/5, knowing that my opinion will change the more I play the set.

Do you agree or disagree with the SpartanNerd’s rating of 4/5?  Let me know in the comments!

 

 

The SpartanNerd’s collection of Liliana cards…Commentary on Amonkhet Liliana(s)

 

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(nicknames for Liliana…..

Liliana Vess- (Why would you give this a nickname?)

Duel-iana (Alternate art Liliana Vess vs Garruk)

Pricey-ana (Liliana of the Veil)

Swamp-iana (Liliana of the Dark Realms)

Flip-iana (Liliana, Heretical Healer//Liliana, Defiant Necromancer)

Hope-iana (Liliana, the Last Hope)

Zombie-ana (Liliana, Death’s Majesty)

Slow-iana (Liliana, Death Wielder)

 

 

So with the release of AMONKHET, we now have not just one, but two new Liliana cards!

Liliana has long been my favorite planeswalker, as I owned Liliana Vess way back when I opened her in a core set pack that I purchased as I started to get into the game.  Liliana Vess plus Grave Titan was just AWESOME!

I continued a legacy of loving the cards as I drafted a Liliana Vess back in M15…and I remember when I began to get into standard heavily main-decking Liliana of the Dark Realms and I remember getting the emblem, and then spectacularly topdecking Rakdos Return for a win…everone in the room made a noise when I did that! (Wow!  AHHH!  Ugh!)  Topdecking stuff like that is one reason why I love playing black.

How did I get Liliana of the Veil…such an expensive and rare card?  A friend gave me a booster pack of Battle for Zendikar, and I opened a Zendikar Expedition Marsh Flats, which I traded for Liliana of the Veil.  Pricey-ana is an important piece of “the rack” deck, as well as an enabler for re-animation in the “Gifts Ungiven” deck.

My pet commander deck is Liliana, Heretical Healer.  And all of the Liliana cards I have had up until recently are in that deck…which brings us to the recent two versions of the cards.  (Oh yes.  You might be wondering if I marked on my cards…the little “ZZZ’s” are meant to remind me to get a Zombie when she flips!  Don’t worry, I wrote on the inner sleeve.  double sleeved)

LILIANA, DEATH’S MAJESTY

A five-drop Liliana.  But this is where the similarities to Liliana Vess end.  I think they costed her out at five though, because her top two abilities are absolutely use-able very relevant abilities that are worth five mana.  If she gets removed next turn, your investment was not in vain!  The art on this one is also some of the best art depicting the character.  I really do like how snobby and in-charge she appears.  Liliana is the ultimate “mean girl.”  Maybe I like the art on Heretical Healer//Defiant Necromancer better?  The -7 ability on this card is a sweeper.  But the problem is that little word, “destroy.”  There are a lot of indestructible creatures out there in standard, especially the new “god” cards.  But also Gideon.  Also that she only gets non-zombies can’t be ignored.  There are and will be mirror decks, as well as emergent zombie decks.

I wish I had a foil!

LILIANA, DEATH WIELDER

It hurts me to say this…this is one of the JANK-IEST CARDS ever printed.  (Janky-ana?)

You know those lists of bad cards that people sometimes make?  Liliana of the Dark Realms makes that list occasionally.  Yeah, yeah.  The flavor is a little off.  It takes a while to ultimate.  You have to play mono black pretty much.  And what’s with the hair?

But this card just bumped that Liliana off the list.  Why?

OK.  Seven Drop.  In a mono-black deck, it’s going to be at least a full seven turns before you play this, if you aren’t doing DARK RITUAL, or some other crazy acceleration trick.  Which most of the time you won’t be doing.  If you wanted ramp, your color would be green….

What else?  +2, put a -1/-1 counter on target creature.  By turn 7, your green opponent could have any number of gigantic threats.  Even White and Blue will have bigger creatures by turn seven.  What about red?  By turn seven, red already killed you if you were counting on this card to win you the game.  So let’s say you DO get a -1/-1 counter on a creature…

-3 Destroy target creature with a -1/-1 counter on it.

Let’s math for a minute.  3>2.  So.  you just lost that progress you made last turn, PLUS ANOTHER LOYALTY POINT.

How about her ultimate….

-10  Return all creature cards from your graveyard to the battlefield.

How is this ultimate not strictly, strictly, strictly worse than the original Liliana Vess’ ultimate ability, that takes all creatures from all graveyards and puts them on the battlefield under your control?

Now I’m quite aware why this card is the way it is.

The art is big and splashy.  A nice foil.  And new players will be attracted to the looks of this card.  Which is exactly the point.

Liliana, Death Wielder can only be gotten in a Planeswalker Deck, the equivalent of an intro pack, (which the Wizards don’t make any more.)  I can see a kid really digging this card.

But I think I am going to keep her in the Planeswalker Pack with the rest of her deck. She’s just too bad for my special commander deck.  I have played this card against the SpartanKid a couple of times, and found it to be lacking in every department except for the art and flavor departments.  I have yet to try it out against the Gideon Planeswalker deck, but all accounts out there on the internet say that his deck is better, and partly because his Planeswalker card is better.

 

 

Review of the Liliana Planeswalker Pack will be coming soon!

 

Amonkhet Pre-Release…SpartanNerd Experience

I was on the fence about playing in the pre-release this time.  My nerd closet is busting out, and I’m feeling a little overwhelmed with my stuff.  But after previewing the goodness of the Egypt themed Amonkhet, I couldn’t hardly wait to play.  So here is a review of my experience!

At midnight on April 22, the Tangled Web in Spartanburg SC had more players in it than I’ve ever seen there.  Maybe.  (Perhaps Theros had more?)    They totally hit capacity.  Pulled out every table and chair.  One guy voluntarily sat in the floor to build.  (He just wanted to.)

As usual, everyone was given a box.  Here is my box right after opening.

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This is one of the prettiest pre-release boxes I’ve seen.  And it has a neat construction as well.  Here’s what you get.  A nifty “Cartouche” box.  Six boosters.  A “The Trial of the Five Gods” card.  A stamped oil rare or mythic.  (mine is Throne of the God-Pharoh.),  And a deck builders guide.

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To save data, I am only showing you my rares, and a picture of my picks.  (The SpartanNerd Blog, like my nerd closet, is maxed out with stuff.)

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I crafted an incredible deck with the six packs of Amonkhet.  It has lots of flyers and just enough removal.   The god card is also very good, being indestructible, big and flying, and gaining you card advantage.

I have some small zombies that count as great early game removal.  And one of them, a rare,  has his own recurrence.  I have cards that return creatures from graveyard to hand, with Gravedigger being a classic. This is great for cycling or keeping annoying creatures out.  I pulled a big mythic angel but thought it not worth splashing for.  Throne of the God-Pharoah plus the curse is like insurmountable drain in this format. Bone Picker.  A black delver style card is also very good too.  

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You’ll notice I only have one Throne…It is a legendary artifact.  So I opted to only keep the one…probably the best move.  No one played artifact removal against me all night!

I won the dice roll every time, but like drawing more than playing first.  (I have a history of doing this in sealed.  It’s a good policy in the slower format.)

I took an early win.  2-1.  My loss was because of the poor choice to keep a hand without early creatures.  I think it unwise to count on playing control without any board state.  I didn’t see any -1/-1 counter abilities against my creatures for removal.  This guy played three colors.  Unwisely.   He had some big manticores.  But i was able to remove them.  

Round 2 against J.D.   a person I’ve rarely beaten.  He played green red.   I lost game 1,  A grind-y match,  where i drew a land when i only had one life, and needed removal.   Game 2 though…he played a red card that is 4/2, with a requirement that he discard a card, and got to tank an embalm creature.  Sick!   So he won that too.  I had the god in hand.  But couldn’t see the way of turning him on.  I felt good about my hand too.  But it just wasn’t good enough against what he had.  Sadness!

Game 3.  Creature stall for a long time.  My opponent cloned kefnet.   He almost decked himself as I held him off forever.  Then with two life remaining, he cycle-shocked me.   He took away game 2.   And i dropped

It was great fun!   I left for home at 4:15 AM.

WILL I PLAY TOMORROW?  (I did.  My deck was white-blue, featuring the white god Oketra.  Either I or my deck performed better.  But it was a slow deck that took awhile to get everything working.)

“Breed Lethality” Commander 2016…SpartanNerd Unboxing and Review

FOUR COLORS.

Wow.  This was the selling point of Commander 2016.  The Wizards of the Coast put out five brand new decks, each with a four color general  And because designing four-color cards is such a difficult task, they created a new “partner” mechanic, that lets you mix and match a pair of two-color commanders, for some new EDH ideas.

If you have been reading the SpartanNerd Blog for awhile, you know I recently picked up Kaalia of the Vast, a three color “mardu” general.  I did this because I really like casting Angels, Demons, and Dragons.  But also…this is one of those cards serious EDH players should have.  And at this point, I do consider myself a little bit serious about Commander.  I think the “Breed Lethality” deck, with Atraxa, Praetor’s Voice will be the next deck along the same line as the Kaalia thing.  You can’t find it anywhere!  I have been looking patiently at the big box stores, knowing that they will stock it at MSRP.  But all I ever see are “Open Hostility” and “Stalwart Unity.”  Luckily, at the SC Comic Con I saw Atraxa’s deck…and in Japanese no less!

Because it is in Japanese, (Kanji I assume), I thought it a good idea to wait awhile and get some experience with the deck.  This was a great decision.  I feel like I have a thorough review for you today, chock full of experience!

This week has been Spring Break, and I spent a great bit of time playing Commander.   I saw “Breed Lethality” quite a few times…almost exactly the stock version.  I took my own baby out, the almost totally foiled out Liliana Tribal to a few tournaments this week.  There was one time that in a five player match, two players had Atraxa!  She’s good!  But there is also a little bit of sadness when a deck gets so popular “everyone is playing it.”

Well anyway.  Here’s my review!

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We get the same sort of box we always get.  This time, though, the writing is all in Japanese.

The window shows you a real clear view of the oversized foil general, Atraxa, Praetor’s Voice.  Flying.  Vigilance.  Deathtouch.  Lifelink.  At the end of your turn, Proliferate.  That is…add another counter of any kind on the board…on as many different permanents as you want.  This general is so good…, it’s no wonder people want to play it.  It is almost like a challenge for you to figure out how to use it!  Proliferate Poison Counters…Experience Counters.  Abuse cards that look for +1/+1 counters.  Suspense counters.  Time counters.  On and on.

Here’s the back.  It shows off some other cards.

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These three are the “Partner” generals.  You can mix and match them.  In fact, if you did buy the other Commander 2016 decks, you would have fifteen different cards to interchange all together!

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Here’s the contents of the box.  This time I am going to complain a little bit about the box.

This is the first time that I have DOUBLE SLEEVED an EDH deck.  This deckbox can’t accommodate Dragon Shields double sleeved.  It CAN hold Dragon Shields without the double sleeved system if you side load them into the box.  But not the double sleeved.  (Why did I double sleeve?  To write the english text in Sharpie on the card as an aid as I tested out the deck.)

The other items in the box are…The deck.  The General.  The box, along with a plastic tray that can double as a swimming pool for Lego Mini-Figures, a how to play reference guide, which is probably just as unsuitable in Japanese as in English for EDH, and then the insert which contains story, art, how to play the deck, and the all-important decklist.  But it’s all in Japanese, so I can’t tell you what it says!

This week while playing, I heard the Atraxa’s story.  Basically, four of the Praetors, Elesh Norn, Jin Gitaxias, Sheoldred, and Vorinclex each decided to transform an angel into a Phyrexian Horror.  Urabrask, the red Praetor, decided to stay out of it.  This is why Atraxa is all four colors except red.

This is a pretty cool story.  I don’t really know that much about the Praetors.  I do have Elesh Norn for my Gifts Ungiven deck in Modern.  And I have a foil Sheoldred coming in the mail to add to Liliana’s deck.  But really, neither would be all that great added to this deck…that’s not really how this deck wants to play out.

So…On with a review of the cards!

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First of all, here are the generals.

Atraxa, Who I already explained.  You get this smaller card to shuffle and be discreet with in your hand, in case someone out there was wondering.

Inkra Shidiqi, the Usurper…this person lets you gain life equal to the toughness of your creatures when they deal combat damage to a player.  I find this an odd ability in the colors Green and Black.  Unfortunately, I haven’t had a chance to play or play against this card yet.

Ishai, Ojutai Dragonspeaker.  He flies, and lets you put counters on him whenever your opponents play a spell.  (And since this game is titled MAGIC….)

Reyhan, the Last of the Abzan.  This character gains the +1/+1 counters of other creatures when they are put in the graveyard.

I have partnered Ishai and Reyhan….they are an incredible combination!  I was able to 132 +1/+1 counters on Reyhan!

Here are the tokens…next in the deck.  How cool is it to have a Japanese “Germ” token!

Now for the main deck.  As before…I will really only comment on cards that I find to be really significant through my experiences.  But this time the deck is terrific, so…

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Thrummingbird.  A 2/2 flyer that lets you proliferate.  This is getting you there!  Abzan Falconer.  Do you like fliers?  I thought you did!  Tuskguard Captain…everyone gets trample if they have a +1/+1 counter on them!  Juniper Order Ranger.  Everyone deserves a counter!  Whenever another creature enters the battlefield, they get a +1/+1 counter, and so does the Juniper Order Ranger!

The Signets.  And Darksteel Ingot.  One thing about this deck…if you are playing Atraxa, and you can’t get all of your colors, you might just be behind everyone else.  The Wizards wisely reprinted the signets and Darksteel Ingot to help you fix your mana.  (Commander’s Sphere is practically the same thing as Darksteel Ingot.  It isn’t indestructable, however.)

Mortify and Putrefy.  This deck doesn’t have that much targeted removal.  These two do nicely, if not as well as Fatal Push, Path to Exile, or Vendetta.

Crystalline Crawler, Deepglow Skate, and Duelists Heritage…these are all new cards.  They all work really well.  You get to load counters on the Crystalline Crawler, who is colorless herself.  So you can play that without all of that fixing.  Deepglow Skate lets you double the counters on a permanent, and then Duelists Heritage helps you play politics, as you can choose an attacking creature to give double strike too!  Forgotten Ancient…He gets a counter whenever anyone casts a spell…even you!

Kalonia Hydra…double counters every turn!  Ghave, Guru of Spores.   I remember the first time I ever saw this guy as a general…wow.  He can make a ton of Saprolings.  Scavenging Ooze.  Need I say more about that card!

Of the cards on the bottom…Fathom Mage lets you draw a TON of cards.  Merciless Eviction and Spitting Image.  Merciless Eviction is almost the only sweeper in the deck.  Spitting Image…It is frustrating to see this card across the table.  Not pictured…Treasure Cruise…

There are plenty of basic lands, but here are the fixers.  You need the power of ALL OF THESE!

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Command Tower AND Opal Palace.  Bounce lands.  Tri-Lands.  And Evolving Wilds.

As I have played against this deck this week, I have noticed one of the most striking modifications is to add Fetch Lands and Shock Lands to help with the fixing.  This is something I have rarely seen in Commander…but it makes sense for these four color decks.

 

Playing the Deck

All week I have played this deck, and played against it.  In different places.  So I have a varied look at it.

The deck is great as is.  And I have seen it played like that some.  When I have played it, I like Forgotten Ancient/ Ishai Ojutai Dragonspeaker combo.  The Mana Fixing has to be right…But I haven’t had any trouble myself.  I have seen other people have trouble assembling the necessary mana base, however.

You want to be sure to get some creatures on the battlefield, and then to have some counters on those creatures.  Besides not assembling the colors you need, the other way to lose is to have “counter screw.”  This actually has happened to me, and it’s frustrating.  But it was all about the luck of the draw that time.

You want to get cards like Corpsejack Menace, which doubles the counters.  You have to be careful about the order of the triggers in order to maximize your value, however.

When playing against other people who play this deck, I have seen one standout strategy for a custom deck: infect.  In EDH, you still are dead with ten poison counters.  Not twenty as you would hope.  I saw one guy kill everyone at his table in one turn.  I was holding an excellent mono-black hand, and that guy ruined my game!

SpartanNerd’s Rating of “Breed Lethality” Magic the Gathering Commander 2016

I’m going to give this product a 5/5.  It’s goodness all around.  The Wizards were able to give us a functioning deck with cool new game play.  They didn’t have to reprint fetches and shocks, (which would have wrecked the product availability and after-market price even more.)  The four color commander Atraxa is great, and promises a future of creative deckbuilds.

I’m not sure how the “infect” problem should be handled, though.  Atraxa is well loved, and so a ban probably isn’t going to happen.  But getting killed off frequently by infect isn’t fun.  So there’s a problem for the EDH rules committee.

THE SPARTANNERD RATES “BREED LETHALITY” 5/5.  Do you agree or disagree?  Let me know in the comments!

 

SC ComicCon…SpartanNerd Thoughts

I had never heard of the SC Comic Con.  But when I learned about it, I knew my weekend destination!

The SC Comic Convention took place at the TD Convention Center on the weekend of March 25 and 26.  I arrived at about 2:00, and was greeted with a LOOOOONNNNGGGG line for admission.  Luckily, the line moved quickly, and by 2:30 we were in.  People were dressed to the max…I was wearing my humble Ace the Bathound shirt from the Legion of Collectors Box.  But there were cosplayers everywhere.

I do have a frame of reference for comparison.  The SpartanCon  is little more than an event at the public library, where they have some authors and creators show up.  It packs the library.  Which isn’t small, but isn’t humongous either.  I used to attend the MonsterCon.  That was sizable, taking up floorspace at Furman University.  And then HicloryCon was even bigger than that.  But this event DWARFED those.  Never have I seen so many vendors, artists, photo opportunities, and shop representatives in one place.

Me and the SpartanChildren walked around the place first, to take it all in.  Then we started getting specific.  SpartanTeen didn’t want to be there…he wanted to stay home and play Battlefield 4 all day.  But the SpartanKid wanted some MegaMan stuff, and I was looking for sealed MTG product, as well as Masters of the Universe related items.

The quest for MegaMan was dismal.  Right now, he just isn’t that hot of property, apparently.  We found a place that had five different stuffed MM toys.  But the SpartanKid passed on those.  He has one anyways…stuffed things really aren’t his thing anymore.   Eventually we found a metal bookmark.  Shiny!

The quest for MOTU was hardly better.  I eventually DID find some vindage items, but they were asking WAY TOO MUCH.  Basically, polybagged figures for $20.  I did see some other cool toys.  One standout was G1 MEGATRON in package.  Yes.  The PISTOL version!  $300!  IN BOX.  G1 MetroPlex was there as well, with a $600 price tag.  It didn’t appear to be complete either.  There were a few GI Joes of note…Cobra Commander, Zartan, and others.

It came down to sort of impulse buys.  I ran across the ATRAXA, PRAETOR’S VOICE deck, but in JAPANESE!  The vendor said $59.  I said I might return, and I did.  Homeboy tried to bump the price up to $79.99.  But nope.  I got it for $59.  This is a deck I have been waiting to land at a big box store, knowing the uninformed workers at Wal-Mart and Target either don’t know or don’t care about the asking value.  But I keep checking.  And no luck.  But to find this at the con, and in a foreign language, to me that is AWESOME.  I have a review coming soon!

Finally, just before we left, some impulse purchases.  The SpartanKid saw the Ocarina vendor…Now we haven’t played “Ocarina of Time.”  But it is soon to be on our WII…(or maybe I’ll wait and download it on the Nintendo Switch? I think that might be my next big purchase.)

But the SpartanKid had never realized it was a real instrument.  He was enamored with it.  So we got it.  And now he can play a few tunes.  My final right-before-I left purchase was some armor pieces for MOTUC figures.  It was the barbarian armor for VYKRON.  It was a special find…I never wanted that stupid figure, but thought the barbarian look was a real compliment to Vikor.  To find that Barbarian Armor polybagged for $10 was really nice.  And the armor compliments the normally shirtless Vikor very nicely.  I haven’t even put it on He-Man, like I thought I would!  The helmet fits on Battlefield Teela…Longtime readers might remember that I modded my Teela, removing her hair so that she could wear the snake armor.  That helmet fits pretty nicely on her head, making her a proper wife or sister for Vikor!  (That same vendor had MOTUC Talon Fighter Teela polybagged for $75.  No sale.)

I will definitely be going back to SC ComicCon.  It was fun for me and the SpartanKid.  And something cool to do!

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