Mega Construx Castle Grayskull…Retrospective

Snake Mountain is supposed to arrive tomorrow!!!

Because I didn’t document the build or even do a review of the terrific Castle Grayskull, I thought today would be a good day to have some things to say about it.

Without a doubt, I had never put together such a large set of blocks. I picked up the Lego Batmobile meant for adults from a thrift store once like fifteen years ago, but it had 900 something pieces if I remember correctly. And a big problem with that was that the pieces were mostly jet black. Castle Grayskull was a 3,508 piece build. YIKES! And in this case, Mattel boasts a new color…”Grayskull Green,” which is what most of this set was made of.

Here is the completed facade.

When you see it in a picture, say on the front of the magnificent box, you don’t realize how each little exposed stud or piece of flat brick or rounded block (barrel style) had to be carefully placed by a designer. You can see from the front of the castle here that the bottom is very heavy. The way the side towers curve around is a genius design, and one that reflects some of the quirkiness of Mega Construx builds. The instructions, (two thick almost catalogues) breaks each step down into a manageable project. For instance, each tower was handled by the bottom half, then the top half, and then connect to the main structure. See those olive colored pieces? I thought of those as a “reward” every time I got to place one…it broke up the monotony of Grayskull Green. I wonder how much psychology went into that choice?

Here is the back

The roof was really kind of a nightmare. Each one of those shingles had to be placed just right in order for the panels of roofing to fit together properly. Some have right handed slants, and others left handed. Some point up and some down. And they better be aligned properly! The “handle” at the top. NEVER USE IT AS A HANDLE. I certainly haven’t. The castle is definitely too heavy for that. This is there for the aesthetics of being true to the original.

Speaking of being true to the original…this castle is actually a model of the Masters of the Universe Classics castle. It maintains many features that that play-set has. (I am only told about this from Pixel Dan videos and the like. I don’t own one and have no room for it anyway. And $700!). See that “mouth” shaped wall underneath the triangular “eye” windows? That’s a break away wall!

For some reason I don’t have great pictures of the inside…You get three floors. Everything you would expect is there and more. There is a trap door operated by the throne.

There is a jail, this time with an operating cage door. The jaw-bridge opens, though the sword key is just a gimmick and unnecessary. There is a computer, an elevator, a weapon rack (actually two), and a trainer. In the top dome, there is a hidden attic where the orb is kept.

Here is the Sorceress and the Goddess in front of the the orb. (Can these two be in the same place at the same time???)

This set came with the Sorceress, the Green Goddess, Skeletor, He-Man, Man-At-Arms, and red Beast Man. Oh. And let’s not forget Zoar. (So did this set come with THREE OF THE SAME CHARACTER?)

IMPROVEMENTS TO THE CASTLE.

There was a Skeletor head set that came with mini-comics colored Trap Jaw featuring an improved turret gun. I highly recommend it! The gun that came with this doesn’t look like the original, and also doesn’t fit well on the parapet.

The Talon Fighter and Point Dread. This vehicle set came with instructions to retrofit Castle Grayskull with the Point Dread castle piece so that you can park the plane on top of the tower. (A feature of the vintage toy). This makes the castle six to eight inches taller, so the SpartanNerd hasn’t ever done this…my shelf space won’t allow for it unless I place it on the top shelf, which takes away the joy of seeing it. (Snake Mountain might have to go on the top shelf…)

One day during the Coronavirus lockdowns, I decided to take the castle out and get some photos.

NOT A HOAX! NOT A DREAM!: MASTERS OF THE UNIVERSE: THE SUNBIRD LEGACY

Here is my take on an Earl Norem classic. I used the Masters of the Universe Classics figures (and 200x Beast Man), and placed the Mega Construx castle in the background as proportionately accurate as I could to the original art. (I did the best with what I had with me.). Notice that I removed the pawn from the top. I actually prefer it this way.

After getting this picture and a few others outside in the woods, the castle crumbled in the bucket that I used to bring the stuff. So I had the privilege to build it again! FUN!

Ajani Planeswalker Pack…SpartanNerd Unboxing and Review

Ajani, Valiant Protector is the foil for Tezzeret, Master of Metal as far as intro decks go for Aether Revolt.  I unboxed Tezzeret, and just felt I needed Ajani to complete the duel.

Ajani’s deck came in the exact same packaging as the other Planeswalker Packs have.  It is a printed sleeve, which covers plastic tray with a display window.

All the contents are actually inside a deckbox, (an excellent deckbox, by the way.)  The only piece that isn’t is the “splashy” planeswalker card.  Environmentally concerned MTG players can feel pretty good about the minimal use of packaging with these decks.

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Here is the entire contents.  The special Ajani, Valiant Protector card, a guide to playing the deck, a quick reference guide, two Aether Revolt booster packs, the nice deckbox, and the deck wrapped in cellophane.

Let’s have a look at the planeswalker.

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Right away I can tell you that this card isn’t as good as Tezzeret’s.  Tezzeret can reach ultimate after three turns.  It is going to take a lot longer for Ajani.  The upside is, getting two +1/+1 counters on a creature is not shabby at all.  His +1 ability lets you filter up your creatures. If you do happen to get to ultimate, you probably win.

The guide to playing the deck heavily features pictures of Ajani.  You also get a decklist.  And something I failed to mention about Tezzeret’s deck.  This insert kind of tells players what to purchase next if they really like playing MTG.

The Planeswalker Packs are great entry level products.  The only way they could really improve the experience is include sleeves…or even better.  Go ahead and sleeve the cards, so a person can crack the box and play in a tournament right away!  Pre-shuffle it even.

Here are the cards…

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It’s pretty clear that Ajani’s deck is supposed to depend on the Revolt mechanic.  Basically something canhappen if a permanent left the battlefield this turn.  In other words, the deck wants you to be able to bounce, sacrifice, or give up permanents.  But if you study the cards carefully, you will see tbat there aren’t that many ways to trigger revolt outside of losing permanents in combat.  There are a few exceptions…but not really enough in my opinion.

But am I getting ahead of myself?

There are a few cards that you can’t get anywhere else besides buying this product.  Ajani’s Aid is a big one.  And enchantment that lets you tutor Ajani out of the your deck or your graveyard.  (Hang onto that thought!)  You can sacrifice it to prevent damage from a singular creature.   Ajani’s Comrade is another, which gets a counter if you control a planeswalker called Ajani.  (Opening this card up to the other versions of Ajani out there.  Goldmane, Caller of the Pride, Mentor of Heroes, Steadfast, and Vengeant.  Did I miss one?)  Inspiring Roar is another card exclusive to this deck.  AND that card is indispensible for keeping the power level up against Tezzeret.  (Which is why there are four copies I’m sure.)  The other card is the white and green tapland.

This deck really only has one removal spell.  The classic, “Prey Upon.”  Everything you do in the deck depends on combat, pretty much.

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How does the deck play?  It is a weak white-weenie deck.  The creatures are typically slow.  While Narnham Renegade could be good in Modern if you cracked a fetchland on turn one, most of them aren’t that great.  They want Revolt to trigger, which usually means you have to wait until Main Phase 2 after you lost something in combat.  Which is a bad deal, typically for a deck whose card advantage rests almost entirely on the battlefield.

So, nope.  This deck isn’t as impressive, or effective as Tezzeret’s.

Planeswalker that isn’t as good.  Strategy that isn’t as good.  Let’s prove it!

Here is the showdown between the two decks, as promised.

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Round one.  SpartanKid (Tezzeret) vs. SpartanNerd (Ajani).

(Let’s keep in mind, that Tezzeret’s deck has Fatal Push and Tezzeret the Schemer added to it, which is fair because they were pulled from the boosters that came with the deck.  But this also means that his deck is 62 cards.  I could have added two cards from Ajani’s boosters, but I thought they were too skunky.)

Basically, Tezzeret only drew Islands for lands, giving Ajani the opportunity to get Narnham Renegade onboard and hit them over and over with Inspiring Roar.  Yes.  Three copies.

Round two.

This time Ajani’s deck began with three forests and drew into a fixer.  So a much slower start, made very clear as Tezzeret began to get things on the board.  Ajani loses round two to dumb luck.  The same way Tezzeret lost round one.  I held Solemn Recruit in my opening hand, who requires two whites to play.

Round three.  This is why we play the game of Magic!

Basically, Tezzeret, Master of Metal hit the board right on turn six.  It was another three turns before I drew into Ajani.  I played my Ajani, to a board where I had three creatures, including Solemn Recruit.  I +2 Ajani, knowing that Solemn Recruit has double strike, and would get ANOTHER counter because of revolt triggering.  This was my strategy to win!

Unfortunately, the SpartanKid had drawn Tezzeeret the Schemer, and went ahead to ultimate Tezzeret Master of Metal.  This meant he took control of all of my artifacts and creatures.  And then proceeded to swing at Ajani.  Keep in mind that Solemn Recruit still had summoning sickness.

I drew the best card I could have drawn in this situation.  Ajani’s aid.  I had enough mana to play that card, as well as replay Ajani, who I then +1 into nothing really. (Narnham Renegade) The SpartanKid then unwisely sent all of his creatures at Ajani once again.  I chump-blocked the biggest thing I could with my deathtoucher, and Ajani hit the graveyard again.  But my next draw was the second copy of Ajani’s aid.  Still, there was too much momentum going for the SpartanKid.  I sacrificed both of the Ajani’s aid for the prevent combat damage effect on the double striker, but that wan’t enough to stave off a loss.

Just some commentary.  Sure, this proves the Tezzeret deck is better.  But the way that I was able to get Recurrance out of Ajani, that was fun.  And that is why this is a great product for a new player.  I failed to mention…Tezzeret also got one tutor back out of the graveyard as well along the course of the matches.

I am going to rate the Ajani Planeswalker Deck from Aether Revolt a 4/5.  It is a fun deck to play.  You get an almost perfect entry level MTG product.  You get exclusive cards.  I took the point off because it doesn’t seem to be that balanced against Tezzeret from Aether Revolt.  If I had to choose one of these to take to a tournament, it would certainly be Tezzeret.

The SpartanNerd rates Ajani’s Planeswalker Pack 4/5.  Do you agree or disagree?  Let me know in the comments!

 

 

SpartanNerd Unboxing and Review…Shadows Over Innistrad Holiday Gift Box

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It was bound to happen…the SpartanNerd has run out of media file space on WordPress…Should I upgrade?  Let me know in the comments.

You’ll have to take my word for what I say in the meantime, readers.

Above are the final pictures I could upload.

I have reviewed a few of these MTG gift boxes?  Is this one any better, or any worse?  Keep reading!

(Links to past reviews of similar products.)

Kahn’s of Tarkir Holiday Gift Box

Battle for Zendikar Gift Box

So this box is roughly the equivalent of those two.  But there are a few key differences.

First of all, the Wizards made a good move when they decided to change the name of the product from Holiday Gift Box to just Gift Box.  Holiday Gift Box is off-putting if you buy it in October.  Or in March.  It seems you are Christmas shopping early, or buying something that should have been marked down.  The BFZ one was just called Gift Box.  And this is great, because you can feel OK giving it as a wedding present.  Anniversary present.  To your boss on boss’s day.  As a birthday present.  And so on and so forth.

It is still a great gift for a MTG player, from a non-MTG player.  Say, what if my mom walked into a store looking for new Magic cards for me…she wouldn’t know where to start.

But with THE GIFT BOX written across the front, she has a clue what might be a good present.

This time we get one more pack.  However, I believe the price was slightly higher this time, an increase of almost four dollars.  So, that’s where that value comes in.

We get the stickers and dividers as before.

But this time the box has been made sturdier!

Remember those two reviews from earlier, when the SpartanNerd gave them 5/5?  I would have to downgrade that now.  (Perhaps I will add a footnote to my previous posts?)  Why?  Those boxes have NOT withstood the test of time.  The Kahns box is “busting out.”  It’s not even full!  Of course, I have stacked deck boxes, my little catch-all basket, and other things on top of it, and the corners of the lid are tearing up.  I saw this around the time I started to fill up the Battle for Zendikar box.  So I have been careful to be less careless with that box.

But with the Shadows Over Innistrad Gift Box, the Wizards have doubled up the cardboard on the sides.  Now the lid rests properly, and CAN’T buck under reasonable weight.  It seems to be like, maybe a centimeter taller as well when I compare it to the other two.  (My sense might be skewed, considering the shape of the KTK box.)

So the box is better.  And there is an extra pack of cards.  This warrants the price increase.

The box also came with a pack of lands, and a special foil Ravenous Bloodseeker.  This is a pretty good card in the barely sub-par Black and Red Vampires deck.  (I’ve been playing that deck.  It is so fun.  But just can’t beat Black-Green Cryptolith Collected Company Aristocrats.)

So what did my packs have?  I would show you, but the conundrum of not having any more media space.

In short, this was one of the best Gift box openings as far as packs are concerned.  Shadows Over Innistrad is different than other sets because you COULD get three rares in a pack.  (One regular, one double faced, and one foil.)

I didn’t get all that, but I DID get Westvale Abbey, an incredible land that transforms into a big demon.  That same pack came with Duskwatch Recruiter, an uncommon double faced card that is an integral part of the above mentioned Collected Company deck.

I also got Olivia, Mobilized for War.  This makes my third copy of Olivia…she’s good in the vampire deck, also described above, though I kind of prefer Drana from BFZ.  And I got Avacyn’s Judgement, which is also good in the vampire deck.

The other three packs had Drownyard Temple (land), Nepali Moonndrakes, and Second Harvest, none of which do I know what do do with.

So how am I going to use this more sturdy box?  I intend to take it on vacation, and pack all of my dual decks inside.  Last year, I took the Dual Deck Anthology box, but I feel kind of creepy taking such a nice box out.  I don’t feel as bad about the gift box, because it is sturdy, and more replaceable if damaged.  This time, I am keeping the paper sleeve that it comes with to help it stay together during transport.

How could the box be improved?  Instead of a singular foil and a copy of each basic land, why not give us another pack.  Then a person gifted with the box could make a sealed deck and play right away!  (provided they also had lands….)

Still, I am going to rate this 5/5.  This box is an improvement over the past boxes, and I feel comfortable storing and transporting my cards in it.

 

 

SpartanNerd Unboxing and Review…Masters of the Universe Classics Evilseed

When Evilseed went on sale, I decided I would get him, only to be held off by circumstances.  I thought I would have to catch him on Cyber Monday, maybe.  But he remained on sale…perhaps he didn’t sell out?  Regardless, I ordered mine, and over a week later he arrived in this mailer.

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I quickly opened it, to reveal the sealed packaging.

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The front of the box has a nice window that has Evilseed on display.  You can clearly see his accessories…he has the tag line of “Evil Master of Plants.”  And that’s about it.  Just from seeing here…he is quite incredible looking, if you are a MIC collector.  But that’s not me.

I flipped the box over, and check it out!  For the first time, I own all of the characters on the back of the box!

Evilseed gets a new “real name” and bio, photographed here for you, oh Hub City Geeks.  But I’m just throwing away the package.  Notably, the bio says that Moss Man created Evilseed.  A good story.  But I prefer the Mike Young version that this figure is based on.

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Removing Evilseed from the package isn’t difficult.  He did have some rubber bands, and the vine-whip accessory had to be wrangled out of the blister.  But other than that, it was all good.  Notably, there was no “smell” associated with this figure.  (If you will recall, Moss Man” had a very strong pine scent.)

Here he is in the first pose I made for him.

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Evilseed has a terrific sculpt.  When I first saw this revealed, I knew I had to get one to go with my Moss Man.  The Four Horsemen hit a homerun every time!  Check out all of the little scaly looking parts.  Check out the thorns and vines.  I went back and watched “Orko’s Garden,” “Council of Evil” part 1 & 2, and “The Last Stand” today to check my facts.  I have ready other reviews, and there is some criticism of this version being too bulked up.  In the MYP cartoon, his IS skinner at the torso and waist, but the entire upper body looks almost perfect.  The thicker torso here is welcome, if you ask me.  While they could have used some amalgamation of Lizard Man’s parts, I think this was the way to go.  It doesn’t look wrong at all.  Maybe he’s been working out?

Evilseed has that terrific sculpt, and also the standard articulation that all of the other MOTUC figures have.  Rocker joint ankles, hinged knees, ball jointed shoulders, waist twist, ab crunch, ball jointed shoulders, bicep swivels, hinged elbows, a swivel wrist, and a ball jointed head that can rotate freely and be swapped out.

The cool new addition to the articulation is the way the vines look on the legs.  They are made of a more rubbery material, and are a continuation of the waist piece.  These come down and loop around the knees, which means Evilseed has both loose vines on his knees and articulation there!

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How about this face!  If he had a mother….

For real, this is one of the most evil faces ever sculpted for MOTUC.  Evilseed’s overall green color is a stark and EVIL contrast to this sinister eyes and mouth, which are bright red in color.  This is the only red on the figure…everyghing else is green, black, or brown.  This highlights the evil human nature of the figure, and even makes him appear alien.  Where his hair should be, we have this bunch of creepy looking vines/grass/seaweed.

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The torso is evidently just the same sort of Torso that He-Man or most of the others have.  But this time there is non-removable armor sculpted with he specific viney details demanded of Evilseed.  There is a very striking collar that comes up beside his head on both sides, giving him a plant/vampire look.  You can see the vine details on his back, and also two mysterious green thorns in the middle of his back.

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One of Evilseed’s two accessories is “The Scepter of Power.”  My research tells me that this Filmation artifact was in the episode, “The Magic Falls.”  I don’t personally own this episode on DVD.  I started to watch it on YouTube, when I discovered that all of those videos appear to be playing at too fast a clip, giving a chipmunk effect to most of the music and voices.  It was unbearable to me.  And As a music teacher, the difference in key created by the effect was just too jarring. Anyways, Evilseed looks really good with the Scepter of Power.  It is supposed to be for King Randor, but since I am not a fan of “Throne Room Randor” and, nor the Burger King version of the regular Randor, I decided to settle on letting Prince Adam hold it.  (He would inherit it anyway, right?)

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Not bad at all.

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The other accessory is this vine-whip creature.  You can position it almost anywhere on his body.  I think I might try and order more of these!  I think he should have come with more of them.  Watching the MYP version made me realize how ridiculous and over-exaggerated the vines that Evilseed controlled were.  But it worked really well in that cartoon.  Evilseed even made T-Rex sorts of plants, and hydra plants also.  He also would use them to transport around on…Mattel could have given us an interchanging waist so we could display him as seen transporting around on a “trunk” of vines!

In getting this figure, one of my aims was display him in battle with Moss Man.  Here is my first attempt!

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Even with the “plant god” head on, Moss Man appears to be from a different line entirely.  Both are green, but the flocking on Moss Man blurs his details.

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Evilseed looks pretty good with Moss Man’s weapon, but the seed-bag armor with knife doesn’t fit properly across Evilseed because of the collar piece of the armor.  It fits loosely around his waist, which is something I do with Moss Man sometimes.

It might be better to use it to imprison him…

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Heheh…looks like Orko is going to set him free…

Evilseed was a part of Skeletor’s Council of Evil…We can compare Evilseed to Count Marzo and Skeletor by reenacting a scene from the cartoon.

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SpartanNerd Rating of Masters of the Universe Classics Evilseed.

Evilseed has terrific sculpting.  He is highly articulated, even specifically for his figure.  (With the vines around his knees.)  His paint looks good, and there was no “pee plastic” smell like I detected from King Hsss and Snake Armor He-Man.  He comes with two accessories…the only complaint I can level is I wish we had MORE vines.  But this can be easily done.

So I give MOTUC Evilseed a 5/5!  I am not the least bit disappointed in this figure.  Every detail matches my specifications!  There are some people who complain that this isn’t Filmation’s “turnip head” version.  But I don’t even like that version…it was even a reason I might not subscribe to that little add-on sub.  This 200x version looks evil, not goofy.  He is ready for battle…ready to kick some plants!

The SpartanNerd gives Masters of the Universe Classics Evilseed a 5/5.  Do you agree or disagree?  Let me know in the comments!

SpartanNerd and SpartanTeen Review…Neo Zeon Mobile Suit MSN-06S Sinanju “Ver-Ka” (Titanium Finish)

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Of all of the Gundams we have reviewed, the Sinanju is the most impressive.  In several ways.  This Gundam has a “titanium finish,” basically vac-metal plastic.  It makes it shine!  Combine this effect with the size of the figure at Master Grade 1/100 scale and the many accessories and even an additional stand, and you have an incredible item.  Above is the box.  And longtime readers know that the SpartanNerd really likes his foil!

This item cost $140, and we purchased the stand for an additional $20.  (The stand is usable with most if not all Gundams, but is detailed specifically for Sinanju Ver-Ka.)  This is a special edition, with the vac-metal.  The normal Ver-Ka would cost around $80.

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The box is almost entirely in Japanese.  As well as the instructions.  This is commonplace for basically every Gundam we have built.

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Above is the instructions for the decals and stickers.  The SpartanTeen used the regular sticker decals, rather than the water-slide decals.

I am going to show the Gundam in pieces, sort of.  There is so much here I had to “cull down” the amount of photos.

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The head really shows the small details.  The two “holes” on the side of the mask are meant to be vulcan cannons!  You can see the vac-metal and the plain gray plastic.  The crimson color goes well with the flat gray.  There is an eye detail that can’t really be seen because of the size and impressiveness of the rest of the head.

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Here is the backpack, showing all of its details in 3X faster mode.  (The legs also have details for “3x faster mode.”)  The backpack was the only truly “stupid problem.”  The backpack WOULD NOT attach to the figure as it was supposed to.  It works by a little slot mechanism that seemed to be obstructed by excessive plastic.  We solved the problem with some super-glue.  We checked other reviews of the figure, and found that ours seems to be an exception rather than the rule.

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Here the Sinanju stands, unarmed, and without his backpack.  It is very articulated.  The fingers all move like human fingers.  The arms move like a humans, the legs move like a humans.  It is a “super-articulated” design.  The shoulder armor and knee armor move to accommodate the most articulation.

The stickers are very much a foil item, and the Gundam doesn’t look right without those details.  All of the gold pictured here is a reflection of the flash of my camera!  That is how shiny it is!

The feet are on a rocker joint, and divided into toe and heel sections.

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The cockpit opens, revealing Char Aznable inside.  The cockpit is surrounded by yellow “psycho-frame” components.  The Gundam came with two different pilots.  One to stand beside on display, and one to stay in the cockpit.  The SpartanTeen (nor the SpartanNerd) can paint the tiny details required….We would if we could.  But that is a little out of our skill level at this point.

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Here are most of the accessories.  I say most, because, the Grenade Launcher/Shotgun wasn’t ready at the time of the review.  Notice the “beam-effect” parts.  These are interchangeable with the axe, and with the shield.

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You can see, this opens up an incredible array of display options!  The shield is very large and impressive.  The SpartanTeen doesn’t prefer the axe.  (This is more of a SpartanNerd thing.  See He-Man!)

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The beam saber isn’t a lightsaber at all.  The beam effect is detailed and rippled, rather than being a straight lazer sword.  It did come with two beam effects, we just wanted the readers to see the hilt disarmed as well as armed.

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The gun has expandable options as well.  The scope can move, and you can add parts from the shotgun/grenade launcher.  (Not pictured.)  Notable, the shield has a place to store the shotgun/grenade launcher.

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Here is the Sinanju standing on his own.  The backpack adds a lot of weight, causing some balance issue, but not much.  Notable, it was easy not to have the legs snapped all the way in.  They kept coming off until the SpartanTeen figured out how to fully snap them in.  (Sorry, the lighting system took accidental damage, and so this picture and all the rest are using flash only

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Here is the Sinanju holding the shield an on his custom stand.  The stand is a separate item, and will be reviewed later.  But the stand is the perfect way to display this incredible investment.

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As we have done in the past, we are now going to give this Gundam a grade!

Here is our criteria, each item getting a score.  We would like to say ahead of time, this Gundam is almost perfect!

Each item gets a score…
1 Too wrong
2 not right enough
3 could be better
4 pretty good, but…
5 perfect
Construction
Was it difficult considering the level it is supposed to be?  4
Stupid problems?   3  (cables around the legs, and backpack had to be glued.)
Instructions easy to read?  5
Diagrams clear?   5
Stickers? Paint    5
Articulation
stands easily?    5
moves without falling apart    5
posable/interchangeable hands    5
lots of articulation points     5
Dynamic poses    5
Accessories
Weapons     5
holds weapons/appropriate weapons      4  (some problem holding the gun and shields.)
Stand   5  (available as a separate item.)
expansions    5  (see above)
Weapon storage   5
playability
durable     4
photogenic    5
holds weapons?    5
Reasonable Facimile to media representation    5
Aesthetics    5   (that shiny plastic is incredible!)
Figure-specific features
morph/ transform/ change form    5
action feature    3
LED lights   1
Diarama     5
Pilot included?  Does he fit in the cockpit or is he in scale or not.    5
To tabulate the score, we add up all of the values, and then come up with an average.
The SpartanTeen and SpartanNerd Gundam Evaluation Checklist says that the Sinanju receives a 4.92.  So far the only Gundam coming in higher is Char’s Zaku II-S (2.0), which had a score of 5.2.
What do you think?  Leave us some feedback in the comments!

SpartanNerd and SpartanKid Unboxing and Review…D-Arts Vile

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D-Arts Vile is the first villain for Mega-Man X that we have at the SpartanNerd household.  How do I know he is a villain?  Who’s name is “Vile?”

Vile comes in this nice window box.  I am going to apologize up front about some of the pictures in this review.  It seems my lights have gone out for the light box.  Here is the item photographed on the kitchen table.

The box shows the figure nicely, and the side is similar to the other D-Arts figures we have opened.

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The parts all come in this nice blister.

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Here are some of the accessories.

You get alternate hands.  Cannons for the back.  Different barrel ends for the guns.  Chain gun ammunition.  Knee guns (not pictured), and What??  Some kind of beverage!

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Not really sure how this works, since he doesn’t have a mouth…at least he doesn’t have an alternate face or removable helmet.

The SpartanKid thinks this during must be Coke.  I think sweet tea, though.  It is a detailed piece, with ice cubes.  You can remove the contents to have an empty cup as well.

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The figure has excellent articulation.  He has movable wrists, elbows on a hinge, biceps swivels, ball jointed shoulders, a ball jointed head.articulated torso, moving waist, ball jointed hips, double jointed knees, and ball jointed feet.

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Vile looks menacing with the double guns attached to his backpack.  SpartanKid says that only rarely is Vile seen with both guns armed in the video games.  (Maybe even never.)

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The knee gun is an interesting feature.  The SpartanNerd would like to say that it was very difficult to achieve.  Mostly because the gold ring around the upper part of the figures boot doesn’t want to let go, and is necessary to put the knee gun on properly.  In fact, it was highly frustrating, and will be rarely done.

Following are a few action poses versus other figures in the D-Arts line, so you can compare.

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SpartanKid has a few statements to make about this figure…

“The guns are pretty detailed and an essential accessory for this figure, for he’s never seen without one of his precious cannons.”

“He looks pretty cool without the shoulder pads, because it appears as if he’s been fighting for awhile, and they got knocked off.”

“His feet are different, made for flying.  I like that they made them different.”

“The blue backpack on his back were originally used for flight until he was upgraded with feet thrusters  (Mega-Man X-3)”

SpartaNerd Rating of D-Arts “Vile” is 4/5.  The figure is well articulated and beautifully painted and detailed.  It comes with lots of accessories.  However, there is a little problem with changing the knee guns.